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Messages - Thunderman

Pages: [1] 2
1
General Discussion & Help / Re: Wii U names
« on: December 20, 2017, 12:51:34 AM »
I can't seem to get the rpx files to show up properly, maybe there is something I am missing from the steps above?

how are they showing up atm?

2
Help / Re: Question about layouts
« on: December 09, 2017, 03:01:56 PM »
 the theme is coming along quite nicely now think i have most of the layout stuff figured out.
is there support for random sounds like for scrolling instead of the one highlight.wav sound Ex: various game sounds like mario jumping and next a sonic spin sound?

and even better sound folders randomly used based on system/genre personally id love to have it play a SHEEET.wav or ASSS.wav when one of the LJN games comes up :P 

3
Feature Requests / Suggestions / Re: Linux set up
« on: December 09, 2017, 02:54:20 PM »
ideally you would want the core or headless version of the OS command prompt no desktop/gui and only install Xorg then just have retrofe on autostart thats how im going to do it after my testing and setup my cabinet. :D  i would suggest either ubuntu server or debian server and then just run a apt-get install xorg, openssh-server and Samba for sharing roms folders. (Very similar to the retropi)

4
Tutorials / Dolphin Emulator (Wii) (GameCube) tutorial
« on: December 08, 2017, 07:06:49 PM »
Step 1: Install Dolphin to retrofe\Dolphin\

Step 2: @ command prompt issue command core\RetroFE.exe -createcollection "Nintendo Wii"  This will make a folder named (WII) and generate folders and config files.
core\RetroFE.exe -createcollection "Nintendo GameCube"
Step 3: navigate to retrofe\collections\Nintendo Wii\settings.conf and Nintendo GameCube\settings.conf and replace with

Wii
Code: [Select]
# Uncomment and edit the following line to use a different ROM path.
#list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.path = D:\Nintendo Wii\roms
list.includeMissingItems = false
list.extensions = iso
list.menuSort = yes

launcher = Dolphin
metadata.type = Nintendo Wii

Game Cube
Code: [Select]
# Uncomment and edit the following line to use a different ROM path.
#list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.path = D:\Nintendo GameCube\roms
list.includeMissingItems = false
list.extensions = iso
list.menuSort = yes

launcher = Dolphin
metadata.type = Nintendo GameCube

Replace D:\Nintendo Wii\roms and same for D:\Nintendo GameCube\roms with your roms directory

Step 4: make a retrofe\launchers.windows\Dolphin.conf and insert
Code: [Select]
executable = emulators\Dolphin\Dolphin.exe
arguments = -b --exec="%ITEM_FILEPATH%"

Step 5: Open Dolphin directly and go to  Options>>Interface Uncheck Confirm on stop (this will close Dolphin without conformation when escaping back to Retrofe Menu)
 Next Options>>Graphics Settings and check Use Fullscreen.

Add Nintendo Wii, and Nintendo GameCube to your retrofe\collections\main\menu.txt

And Done.

5
Tutorials / Re: SNES,NES,GBA, .... using RetroArch Tutorial
« on: December 08, 2017, 05:49:19 PM »
My bad i should have used the same names for systems as in the meta data hyperlist info ive updated the changes in red so the xml game data will populate.

also remove the # from metadata.type = Super Nintendo Entertainment System

just updated the tutorial with parts to change for other retroarch supported systems.

Retroarch supports many systems
Code: [Select]
3DO
Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Lynx
Atari Falcon
Cave Story
Bomberman
CHIP-8
ColecoVision
Commodore
Doom
Dreamcast
Famicom Disk System
FFmpeg
Game Boy
Game Boy Advance
VisualBoyAdvance
GameCube
Game Gear
MSX
Neo Geo Pocket / Color
NEC PC-98
Nintendo 64
Nintendo Entertainment System
Nintendo DS
Nintendo 3DS
Odyssey˛
PC-FX
32X
Mega CD/Sega CD
Mega Drive/Genesis
Master System
Genesis
PlayStation Portable
PlayStation
Pokémon Mini
Quake 1
Sega Saturn
Super NES
Tomb Raider
TurboGrafx-16 / SuperGrafx
TurboGrafx-CD
Vectrex
Virtual Boy
WonderSwan
ZX Spectrum
ZX81
Want a system Not listed in tutorials POP a reply and will see if can make it work  ;)

6
Help / Re: Question about layouts
« on: December 07, 2017, 04:56:46 AM »
im making a game room layout with a blank arcade machine and the graphics will populate the marquee and bezels with the preview on the cab screen then another layout for console and the consoles will be displayed with the cart in the deck and the classic POS tv with the vhf knob :D
so yea the whole layout will be different

7
Help / Re: Question about layouts
« on: December 06, 2017, 06:55:09 PM »
http://www.retrofe.nl/wiki/doku.php?id=layouts
can also be used to create a mix of e.g. 2-layer and 3-layer menus.

ok thanks for clearing up the usage whats difference between a 2-layer and 3-layer what are 2nd and 3rd layers?

and yes different layout for each is exactly what i want displaying a cart and box for consoles and marquee for arcade

8
Help / Question about layouts
« on: December 06, 2017, 01:53:45 PM »
been looking at aeon nox to understand layout system.
i see a collections and a 3rd layer layout is this for having a separate layout for example when enter snes if im guessing right what is the correct folder layout for this?
example Aeon Nox\collections\SNES\layout.xml? little fuzzy on the correct folder structure and how it knows which to use for what system?

9
General Discussion & Help / Re: Tutorial section
« on: December 06, 2017, 05:43:24 AM »
ok finished tutorial for SNES its in the tutorial section.
http://retrofe.nl/SMF/index.php?topic=254.0

10
Tutorials / Updated SNES,NES,GBA, .... using RetroArch Tutorial
« on: December 06, 2017, 05:42:03 AM »
setup instructions for retro arch SNES (Super Nintendo) as example. just change names for other systems like NES, GBA and others
(prerequisite)
Download and install retroarch into your retrofe\emulators\
Run retroarch.exe and select load core since is a new install will be no core's listed, option to download core select and scroll to SNES/Super Famicon (SNES9x) press enter and it will be downloaded and added.
Repeat for other systems

Step 1: open command prompt navigate to your retrofe root directory issue command
Code: [Select]
core\RetroFE.exe -createcollection "Super Nintendo Entertainment System"    This will make a folder named (SNES) and generate folders and config files.
Replace Super Nintendo Entertainment System with other systems

Step 2: navigate to folder retrofe\launchers.windows and create a Super Nintendo Entertainment System.conf and insert code
Code: [Select]
executable = emulators\retroarch\retroarch.exe
arguments = retroarch -L C:\retrofe\emulators\retroarch\cores\snes9x_libretro.dll "%ITEM_FILEPATH%"
Note: Arguments line must have your exact path edit to match yours

Just look in the retroarch\cores\ for other Libretro DLL file names and replace snes9x_libretro.dll with system then save as system EX: NES.conf

Step 3: Navigate to retrofe\collections\Super Nintendo Entertainment System\settings.conf and edit to
Code: [Select]
list.includeMissingItems = false
list.extensions = zip
list.menuSort = yes

launcher = Super Nintendo Entertainment System
metadata.type = Super Nintendo Entertainment System
Do same but navigate to other system folder EX: NES and change launcher part =SNES to system substitute

drop zip roms into retrofe\collections\Super Nintendo Entertainment System\roms\
Or NES\roms\ or other systems

Step 4: navigate to retrofe\collections\Main\menu.txt and add Super Nintendo Entertainment System Names are case sensitive so name correctly for each system
Ex:
Code: [Select]
Arcade
Capcom Play System I
Capcom Play System II
Capcom Play System III
Sega Genesis
Daphne
Super Nintendo Entertainment System

all set to run some snes gooness :D
when you launch the first game it will load in windowed mode Just press your (F) key and it will go fullscreen then exit and retroarch will remember settings and always load fullscreen from now on.


11
General Discussion & Help / Re: Tutorial section
« on: December 05, 2017, 06:59:36 PM »
ive done some tutorials in the tutorial section for fba and daphne give me little bit here ill setup snes and then make one for that for you to follow.

can you post your settings.conf from collections/Super Nintendo Entertainment System/   ?

Edit: WOW I cant get mame64 to run a super nintendo game to save my a$$ im going to make tutorial for retroarch instead.

almost there got it working just need to figure out the command to make it launch full screen and will be done



12
Tutorials / Daphne Tutorial (LaserDisc Ex: Dragon's Lair)
« on: December 04, 2017, 12:14:18 PM »
 Ok after lots of trial and error finally got daphne working.  :o  in this example ill show steps for getting dragon's lair to work others just need slight changes.

Step 1: as with setting up most emulators You need to setup and get the games working in daphne first. there are lots of tutorials on this so wont cover this in tutorial.
i used a copy of Dragon's Lair 20th Anniversary Edition - PC picked up on ebay some time ago daphne lists several editions that work.

Step 2: Now you have it all setup go to your emulators\ Directory crate a folder \Daphne\ move the contents of your daphne directory here

Step 3: @ command prompt issue command core\RetroFE.exe -createcollection "Daphne"    This will make a folder named (Daphne) and generate folders and config files.

Step 4: navigate to retrofe\collections\Daphne\settings.conf and insert code
Code: [Select]
list.includeMissingItems = true
list.extensions          = bat
list.menuSort            = yes

launcher      = Daphne
metadata.type = Daphne

Step 5: make a roms directory inside collections\Daphne\roms\ and create a bat file called lair.bat and insert code
Code: [Select]
@C:\RetroFE\emulators\Daphne\daphne.exe lair vldp -framefile vldp_dl\lair\lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -fastboot -bank 0 11011001 -bank 1 00100111 -sound_buffer 2048 -fullscreen
clicking and running the .bat should load Dragon's lair

be sure to change the exact path to match your install of retrofe it must be full path.

Also note the bold parts of the string need to be changed to match other laser disk games example making a cliff.bat

daphne.exe lair vldp -framefile vldp_dl\lair\lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -fastboot -bank 0 11011001 -bank 1 00100111 -sound_buffer 2048 -fullscreen

Step 6: copy do not move your cmd.exe from your \windows\system32\ to your Daphne\roms\ directory

Step 7: navigate to C:\RetroFE\collections\Main\menu.txt and add system (Daphne)
Ex: of my menu.txt
Code: [Select]
Arcade
Capcom Play System I
Capcom Play System II
Capcom Play System III
Daphne
SNK Neo Geo MVS
Sega Genesis

Step 8: C:\Retrofe\launchers.windows\ create a Daphne.conf enter code
Code: [Select]
executable = collections\Daphne\roms\cmd.exe
arguments = cmd.exe /C "%ITEM_FILEPATH%"

now just add some logos to \Retrofe\collections\Daphne\medium_artwork\logo and your all set




13
Tutorials / Re: FBA 64bit Tutorial
« on: November 30, 2017, 04:36:39 PM »
Thx Karlabury, I will try this weekend for some machinesnot working with MAME for me.
What would be the advantage compared to Mame64 though, in terms of quality or speed... ?

cheers !

see supported systems list its good for systems mame has issues with or dosn't run Taito X for 1 (Love me some Taito X Guilty Gear :D)

14
Tutorials / FBA 64bit Tutorial(Update This can also be done with RetroARCH)
« on: November 30, 2017, 04:17:48 PM »
For this tutorial will be creating 1 collection CPS1 (Capcom Play System I) and the FBA config for other collections just repeat step 2 and change "Capcom Play System I" for system of choice
check bottom of tutorial for supported systems.

Step 1 open command prompt navigate to your retrofe root directory

Step 2 issue command core\RetroFE.exe -createcollection "Capcom Play System I"    This will make a folder named (Capcom System I) and generate folders and config files.

Step 3 Download FBA64.exe from the fba site navigate to retrofe/emulators/ and create a folder named (fba64) note all config files are case sensitive
          Extract fba64 to that directory and run fba64.exe to generate directory's and config files once loaded, select game load game and select ROMs Dirs.... for path#1 enter Full path to CPS1 directory (Ex: C:\RetroFE\collections\Capcom Play System I\roms\) note: this is how FBA knows what roms you have so will have to manually run finalburn and let it rescan if make rom changes.

Step 4 Config files ...  navigate in explorer to RetroFE\launchers.windows\ create a file fba64.conf and put this inside and save changing directory to your install location
Code: [Select]
executable = C:\RetroFE\emulators\fba64\fba64.exe
arguments = "%ITEM_NAME%"


Step 5 navigate to C:\RetroFE\collections\Main\menu.txt and add system
Ex: of my menu.txt
Code: [Select]
Arcade
Capcom Play System I
Capcom Play System II
Capcom Play System III
Cave
SNK Neo Geo MVS
Sega Genesis

Step 6 C:\RetroFE\collections\Capcom Play System I\settings.conf and edit

Code: [Select]
# Uncomment and edit the following line to use a different ROM path.
# list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.includeMissingItems = true
list.extensions = zip
list.menuSort = true
launcher = fba64
metadata.type = fba64

#media.screenshot      = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screenshot
#media.screentitle     = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screentitle
#media.artwork_back    = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\artwork_back
#media.artwork_front   = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\artwork_front
#media.logo            = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\logo
#media.medium_back     = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\medium_back
#media.medium_front    = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\medium_front
#media.screenshot      = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screenshot
#media.screentitle     = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screentitle
#media.video           = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\video
#media.system_artwork  = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\system_artwork

Step 7  include.txt ran into some confusion on this part some worked some did not solution
Code: [Select]
1941r1
dino
willowu
you need to use names based on the way FBA see's the roms named one way to find out is to manually run a game with FBA and go to fba config directory a .ini file for game will be created and will list the rom name ex 1941.zip is called 1941r1
exert from first line of .ini file
Code: [Select]
// FB Alpha v0.2.97.42 --- Config File for 1941r1 (1941 - Counter Attack (World
Step 8 lastly C:\RetroFE\collections\Capcom Play System I\medium_artwork\logo\        place game art here and the games will show in menu. NOTE: names have to match the names in the include.txt Ex: 1941r1

supported systems

Capcom CPS-1
Capcom CPS-2
Capcom CPS-3
Cave
Data East DEC-0, DEC-8 and DECO IC16 based games
Galaxian based hardware
Irem M62, M63, M72, M90, M92 and M107 hardware
Kaneko 16
Konami
Neo-Geo
NMK16
Pacman based hardware
PGM
Psikyo 68EC020 and SH-2 based hardware
Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board
Super Kaneko Nova System
Toaplan 1
Toaplan 2
Taito F2, X, Z and others




 :D Happy Final Burning with retrofe.

15
General Discussion & Help / Re: FBA CPS1 not loading
« on: November 30, 2017, 02:31:51 PM »
Update...
Tutorial added to tutorial section for FBA 64bit

(Ok wans't the 64bit version that works now to must have been a corrupt download the first time i got it that was effecting its command line use only weird)

Success :D ok got it to load up i was setting it up right seams it worked perfectly with the default 32bit binary so this looks like its a issue with the 64bit ill leave a tutorial after figure out what going on here.
good emulator supports :
Capcom CPS-1
Capcom CPS-2
Capcom CPS-3
Cave
Data East DEC-0, DEC-8 and DECO IC16 based games
Galaxian based hardware
Irem M62, M63, M72, M90, M92 and M107 hardware
Kaneko 16
Konami
Neo-Geo
NMK16
Pacman based hardware
PGM
Psikyo 68EC020 and SH-2 based hardware
Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board
Super Kaneko Nova System
Toaplan 1
Toaplan 2
Taito F2, X, Z and others
Miscellaneous drivers for lots of other hardware

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