Author Topic: Retrospin - Static 16x9 - Version 1.1  (Read 44814 times)

Pieter Hulshoff

  • Administrator
  • Hero Member
  • *****
  • Posts: 1534
  • Karma: +46/-14
    • View Profile
    • Towel 42
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #60 on: September 07, 2017, 12:11:12 PM »
So the same video on the main menu that plays fine does not play renamed as the rom name for the system.  Not sure what my deal is.  Any ideas?

I'll need to check the code. I noticed the following line in the log.txt:
[2017-09-06 01:18:36] [INFO] [Configuration] Dump: "collections.Atari 7800.media.video" = "%BASE_MEDIA_PATH%\Atari 7800\medium_artwork\video"
As you can see, the %ITEM_COLLECTION_NAME% was expanded, but the %BASE_MEDIA_PATH% is not. I'll need to check if that gets expanded later in the code or not.
I also notice that \ is used in stead of / for path separation; I'm not sure if that could cause a problem on the pi.

dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #61 on: September 10, 2017, 01:40:15 PM »
Retrospin Static 16x9 1.2 Released:

- Updated Main Menu layout to use mode commonlayout for images (allows for per item images of batch files)
- Moved Main menu images to their proper locations here: RetroSpin - Static 16x9\collections\_common\medium_artwork\<image type>\<SystemName>.png
- Updated System Layouts to have infobar.png as InfoBar.png matching the image case (linux doesnt like it when the case doesnt match and would show up missing on linux based systems)


https://mega.nz/#!N0cx3Z6T!aYJ5Fg65VwEgL14KJso5Wa6SlREdBFLBq3JuTkxjP9Y

goldorakiller

  • Newbie
  • *
  • Posts: 2
  • Karma: +0/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #62 on: February 19, 2018, 04:18:50 PM »
Retrospin Static 16x9 1.2 Released:

- Updated Main Menu layout to use mode commonlayout for images (allows for per item images of batch files)
- Moved Main menu images to their proper locations here: RetroSpin - Static 16x9\collections\_common\medium_artwork\<image type>\<SystemName>.png
- Updated System Layouts to have infobar.png as InfoBar.png matching the image case (linux doesnt like it when the case doesnt match and would show up missing on linux based systems)


https://mega.nz/#!N0cx3Z6T!aYJ5Fg65VwEgL14KJso5Wa6SlREdBFLBq3JuTkxjP9Y

The link is down. Doug can you share your files ?

dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #63 on: February 20, 2018, 01:47:30 PM »
Retrospin Static 16x9 1.2 Released:

- Updated Main Menu layout to use mode commonlayout for images (allows for per item images of batch files)
- Moved Main menu images to their proper locations here: RetroSpin - Static 16x9\collections\_common\medium_artwork\<image type>\<SystemName>.png
- Updated System Layouts to have infobar.png as InfoBar.png matching the image case (linux doesnt like it when the case doesnt match and would show up missing on linux based systems)


https://mega.nz/#!N0cx3Z6T!aYJ5Fg65VwEgL14KJso5Wa6SlREdBFLBq3JuTkxjP9Y

The link is down. Doug can you share your files ?

It will take me a week I am out of town.  The one on the download page will get you started until I get a chance to relink.  Thanks for checking it out!

dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #64 on: March 08, 2018, 12:21:47 AM »

dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #65 on: May 29, 2020, 12:15:40 PM »
Updated. 

- add a couple more systems
- added alternate layout.xml for Main collection to fade wheel and pointer
- added alternate layout.xml for System collection to fade point with wheel.
- added instructions.txt to explain alternate layout.xmls files renaming the main one and copying the system one to all systems that you use if you use it.

https://dougan78.com/retrofe if you want the latest.


Signum

  • Newbie
  • *
  • Posts: 7
  • Karma: +2/-1
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #66 on: May 30, 2020, 04:50:51 PM »
New update looks great, is there a way to add firstLetter functionality to this theme? I wanted to have it on the left hand side by where the console images are on the game wheel.

Lowspecs

  • Newbie
  • *
  • Posts: 22
  • Karma: +0/-4
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #67 on: July 05, 2020, 09:29:55 AM »
Thank Dougan78 for allowing me to mods your Theme :)

I will add more system (lot of work to add all my system), and change somes layout visual for art and cart + add first letter function since i like it too :) I had to modify the system border in 16/9 for my video, but the sub level is still in 4/3 for 4/3 system and 16/9 for 16/9 system.
I will share all the system i add in a google drive for those who want to use it in their RetroFE system.

Here a Xbox sample WIP, i'm not a designer but i'm training myself on these.

« Last Edit: July 05, 2020, 09:32:16 AM by Lowspecs »

dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Retrospin - Static 16x9 - Version 1.1
« Reply #68 on: July 06, 2020, 01:50:18 AM »
I like it!  Would probably remove the tm on Xbox logo
« Last Edit: July 06, 2020, 02:28:32 AM by dougan78 »

Signum

  • Newbie
  • *
  • Posts: 7
  • Karma: +2/-1
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #69 on: July 13, 2020, 05:48:40 PM »
I’d like to request permission to modify this theme for core as well. It’s almost completed. Have added a lot of features to it. Is this possible?

dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #70 on: July 18, 2020, 03:13:37 AM »
Of course.  My only request on mods that its not something that is to be sold and remains free.  After all my 16x9 version is loosely based of the original RetroSpin by JonahUK(4x3 version with lots of animations), who saved me the trouble of having to make the wheel animation so thank you JonahUK.  I will continue to make whatever I decide to do with this version available here as I am partial to what I have and like it the way it is.  Although the request for the displaying the letter for where you are at on the wheel is intriguing to me so I may add that in the not too distant future.  Plus I enjoy seeing what others come up with.  Thanks!

Signum

  • Newbie
  • *
  • Posts: 7
  • Karma: +2/-1
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #71 on: July 21, 2020, 07:28:33 PM »
Hey Dougan, Thank you for your response. I have actually been working very closely with Jonah to get this theme migrated to CORE. I'm really excited to be able to bring these new features along with it. Thanks very much, and of course this would never be used for profit, this is for the gamers!

R1cci

  • Newbie
  • *
  • Posts: 6
  • Karma: +0/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #72 on: August 27, 2020, 12:22:45 PM »
Hello, i hope the OP doesn't mind or be offended with this, but i have been re-moding this skin/theme to my liking...

https://www.youtube.com/watch?v=-D30PMtsjIk

most of the content was changed, except some console layouts that i founded great to use...  i really like this retrospin groove
but as i am relatively new to use retroFE it would be hard to start coding anything from scretch, so i just did use this as a template.

By the way, does anyone knows what arguments should i use to load games on Yabause? or yaba Sanshiro?  i managed to run this emulator pretty stable at beautifull fullscreen 1080p and 60fps, most of the games i want, but it doesnt load with retroFE :(


dougan78

  • Full Member
  • ***
  • Posts: 159
  • Karma: +4/-0
    • View Profile
Re: Retrospin - Static 16x9 - Version 1.1
« Reply #73 on: August 27, 2020, 01:08:49 PM »
Very nice.  I like what you came up with.