Author Topic: Option to move or hide mouse on game launch  (Read 7369 times)

dustind900

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Option to move or hide mouse on game launch
« on: May 03, 2017, 03:57:32 AM »
Is this something you could add Pieter? If hiding is an issue maybe just move the mouse to (0, 0) or better yet (ScreenWidth, ScreenHeight). The mouse is visible when using bezels and while its not really an issue, my ocd says otherwise :P

JonahUK

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Re: Option to move or hide mouse on game launch
« Reply #1 on: May 03, 2017, 04:00:14 AM »
Think this is already available?
hideMouse = yes in root settings.conf

dustind900

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Re: Option to move or hide mouse on game launch
« Reply #2 on: May 03, 2017, 04:11:37 AM »
It only hides the mouse in the frontend. Unless it's not working correctly on my end...

Pieter Hulshoff

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Re: Option to move or hide mouse on game launch
« Reply #3 on: May 03, 2017, 07:21:22 AM »
I would expect this to be a feature of the emulator to be honest. I can certainly look into moving the mouse before launching a game, but as soon as RetroFE launches the game it has no control over these things anymore.

dustind900

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Re: Option to move or hide mouse on game launch
« Reply #4 on: May 04, 2017, 06:11:13 AM »
Yes moving the mouse would be sufficient.

JonahUK

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Re: Option to move or hide mouse on game launch
« Reply #5 on: May 04, 2017, 10:55:34 AM »
If this is going to be added, can it be made toggable per collection via the settings.conf for a collection?
I personally don't want the mouse hidden or moved as I have collections that use it so toggable would be ideal.
nomousy is also a viable option for those who want to hide the mouse fully.
« Last Edit: May 04, 2017, 10:19:45 PM by JonahUK »

Pieter Hulshoff

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Re: Option to move or hide mouse on game launch
« Reply #6 on: May 05, 2017, 12:15:25 PM »
Please keep the discussion civil.

If I am to add this, it will be a configurable option. I generally don't change the default behavior without making it configurable unless the original behavior was clearly incorrect. :)

Mark Norville

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Re: Option to move or hide mouse on game launch
« Reply #7 on: May 06, 2017, 10:04:49 AM »
Surely you can use a controller to navigate on RetroFe? You would not need a mouse to be displayed then, could just use the controller, indeed the keyboard for navigation?


Pieter Hulshoff

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Re: Option to move or hide mouse on game launch
« Reply #8 on: May 06, 2017, 11:04:15 AM »
Surely you can use a controller to navigate on RetroFe? You would not need a mouse to be displayed then, could just use the controller, indeed the keyboard for navigation?
This request has to do with the mouse pointer location when a game is launched. At that point, RetroFE has no control over whether and where the mouse pointer is shown.

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Mark Norville

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Re: Option to move or hide mouse on game launch
« Reply #9 on: May 08, 2017, 10:49:52 AM »
Indeed, but what I was referring too, was actually hiding the mouse full stop in retrofe, and people use their joy pads or whatever they use. However, you always will have an uphill battle, as one person wants one thing, another person wants another, sadly as the saying goes, you can never please all of the people.

Regards

Mark

Pieter Hulshoff

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Re: Option to move or hide mouse on game launch
« Reply #10 on: May 08, 2017, 11:53:00 AM »
Indeed, but what I was referring too, was actually hiding the mouse full stop in retrofe, and people use their joy pads or whatever they use. However, you always will have an uphill battle, as one person wants one thing, another person wants another, sadly as the saying goes, you can never please all of the people.

Hiding the mouse pointer in RetroFE is already supported, but this only works as long as RetroFE has control over the mouse. RetroFE stops being in control as soon as a game is launched; hence this feature request. :)

ryuuji

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