Author Topic: Playlist Sounds  (Read 658 times)

throwingmuse

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Playlist Sounds
« on: August 08, 2023, 05:28:32 PM »
Is it possible to add sound events to the global playlist menu structure (i.e. categories)? I would like to add a highlight and select sound to this menu structure.

It appears that animation changes between playlist menu changes are controlled with

Code: [Select]
<onPlaylistEnter>
</onPlaylistEnter>

I tried adding a sound event within this construct:

Code: [Select]
<onPlaylistEnter>
<set duration="0.01"><animate type="width" to ="500"/><animate type="height" to ="500"/><animate type="volume" to="1"/></set>
<set duration="0.05"><sound type="highlight" src="sounds/highlight.wav"/></set>
</onPlaylistEnter>


I know that highlight, select, load, and unload sounds can be added globally, but I cannot find the correct area to add sounds to the global vertical playlist menu which stays on screen across all other areas.

Please see the attached file for an example.

My layout file does have the following set:

Code: [Select]
<layout width="1920" height="1080" font="Roboto-Bold.ttf" loadFontSize="32" fontColor="EEEEEEE">

<sound type="load"      src="sounds/loadcfw.wav"/>
<sound type="unload"    src="sounds/unloadcfw.wav"/>
<sound type="highlight" src="sounds/highlight.wav"/>
<sound type="select"    src="sounds/select.wav"/>

...
« Last Edit: August 10, 2023, 09:54:22 PM by throwingmuse »

throwingmuse

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Re: Playlist Sounds
« Reply #1 on: September 11, 2023, 06:42:15 PM »
Is adding an event sound to the playlist selection even possible?

Pieter Hulshoff

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Re: Playlist Sounds
« Reply #2 on: September 11, 2023, 06:46:00 PM »
No, I'm afraid that feature's not part of RetroFE at this time.

throwingmuse

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Re: Playlist Sounds
« Reply #3 on: September 11, 2023, 07:56:35 PM »
Thanks. Might it be added as an enhancement in the future?

Pieter Hulshoff

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Re: Playlist Sounds
« Reply #4 on: September 11, 2023, 08:48:08 PM »
Certainly, but I need to get my programming/compile environment up and running again.