1
Help / Re: Scroll through list in left/Right and Up/Down?
« on: January 05, 2019, 08:34:46 AM »
The menu skipping is as Agent47 mentioned. I would like to have a games detail page which can inform users more of what the game is about when requested. I found that many of the themes currently available try to overload information onto the games selection page and while interesting, can be daunting for those just interested in randomly selecting a game. Thinking about it, having a separate pressable button to load in additional layers on the theme would remove the need for a third layer. By pressing 'I', layers containing game data can be overlay onto the window. Pressing 'I' again would remove the layers.
As for the Grid, having an 8x6 grid would make game selection much easier as it would decrease scrolling. And there are many ways to setup a grid, it really depends.
Wiiflow had a grid where moving the cursor moved the entire grid. Going up/Down would fill in the next row of games while left/right would shift the columns.
Other frontends chose to just have the cursor move and when reaching the end, would fill in a completely new grid of games. These usually had a set barrier like left/right screen edges would load a new grid while up/down screen edges simply moved the cursor to the top/bottom of the grid.
As for the Grid, having an 8x6 grid would make game selection much easier as it would decrease scrolling. And there are many ways to setup a grid, it really depends.
Wiiflow had a grid where moving the cursor moved the entire grid. Going up/Down would fill in the next row of games while left/right would shift the columns.
Other frontends chose to just have the cursor move and when reaching the end, would fill in a completely new grid of games. These usually had a set barrier like left/right screen edges would load a new grid while up/down screen edges simply moved the cursor to the top/bottom of the grid.