When I launch RetroFE it creates a full screen black window and simply hangs. Has to be killed by "kill -9 <pid>". Never any image, text, or video, nor any chance to select a system or game since none are ever shown.
PopOS 22.04 (Ubuntu Linux). Display is 1920x1080. RetroFE version 0.10.31.
Last few lines of log.txt:
[2024-07-24 18:26:59] [INFO] [Database] Opened database "/home/lordbah/RetroFE/meta.db"
[2024-07-24 18:26:59] [INFO] [Layout] Layout resolution 1920x1080 (scale 1x1)
[2024-07-24 18:26:59] [ERROR] [FontCache] Could not open font: Couldn't open /home/lordbah/RetroFE/layouts/Aeon Nox//Roboto-Bold.ttf
[2024-07-24 18:26:59] [INFO] [Layout] Initialized
[2024-07-24 18:26:59] [INFO] [Layout] Initializing /home/lordbah/RetroFE/layouts/Aeon Nox/splash 16x9 - 0.xml
[2024-07-24 18:26:59] [INFO] [Layout] could not find layout file: /home/lordbah/RetroFE/layouts/Aeon Nox/splash 16x9 - 0.xml
[2024-07-24 18:26:59] [INFO] [Layout] Initializing /home/lordbah/RetroFE/layouts/Aeon Nox/splash - 0.xml
[2024-07-24 18:26:59] [INFO] [Layout] could not find layout file: /home/lordbah/RetroFE/layouts/Aeon Nox/splash - 0.xml
Assuming the font is the problem, the closest font installed is called "Roboto Slab, Bold". But of course it's not in the Aeon Nox directory.
Changing the font name in splash.xml to RobotoSlab-Bold.ttf changed only the error message in log.txt.
Removing any reference to font from splash.xml changed the error message to:
[2024-07-24 18:49:22] [ERROR] [FontCache] Could not open font: SDL_RWFromFile(): No file or no mode specified
It appears this is the only layout included in the app download. I suppose I could look for other layouts and see how they behave.