Author Topic: RetroFE Crash After 10.7 calling ucrtbase.ddl  (Read 10531 times)

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #30 on: March 21, 2022, 03:02:42 PM »
I'd like a small test setup, so I can reproduce the problem. It helps me to solve the problem.

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RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #31 on: March 21, 2022, 03:25:45 PM »
How can I do tht test?
Just tell tht I will try
« Last Edit: March 21, 2022, 04:49:24 PM by RfsVieira »

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #32 on: March 21, 2022, 05:33:04 PM »
Nevermind; it's a problem in the current code. I can reproduce the problem under Linux, so I'll have a look as soon as possible to fix this.

RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #33 on: March 21, 2022, 05:34:49 PM »
I talk about it, problably the transitions between pages?! Call back makes some reset/clean last?!

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #34 on: March 22, 2022, 08:50:06 AM »
I've already fixed that problem locally, but I'm still looking into a control issue where pressing next/previous game just once (and briefly) will make it scrolls two games ... every time. The only way I can currently go the next game is by pressing next, next, previous, previous in quick succession (it will scroll 3 forward and 2 back...). As soon as I fix that I'll create a new exe for you to test.

RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #35 on: March 22, 2022, 12:24:59 PM »
Thanks, is strange the new scrowling  issue, isnt reading control?!

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #36 on: March 22, 2022, 06:13:51 PM »
Never mind; this appears to be an issue on my Linux distribution, possibly due to the latest SDL libraries there. I'll sort that out at a later time. Let me know if this works better for you.

RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #37 on: March 22, 2022, 09:30:44 PM »
hello, all working with my tests, thanks a lot.
anything you need from me for tests just send me pm.
thanks again

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #38 on: March 22, 2022, 11:15:23 PM »
You're welcome. I'll have another look to see if there are actual advantages to using the latest (but apparently less stable) gstreamer releases or if RetroFE should switch back to 1.4.0. For now I can compile for both.

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #39 on: March 24, 2022, 04:15:09 PM »
It looks like 1.20 is significantly faster than 1.4, so I'll work on creating a release that supports both, and compile for both for the time being. Hopefully this will be resolved in the future.

RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #40 on: March 24, 2022, 04:26:58 PM »
Nice, I tested with 1.20, compile and replaced core gstreamer dlls, and it crashed. Same as 1.18.3..
Now it is much faster scrolling/page change, loading videos/art...
If can be stable. And faster, is great as all community will win, and retrofe grow in retro world.. We are getting the time to have a stable release for all world 😁

Pieter Hulshoff

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #41 on: March 24, 2022, 04:30:12 PM »
Core theme play the same video about 70 times or so; gstreamer 1.20 doesn't seem to agree with that anymore than 1.4 does. Most other themes I've tried don't seem to have this issue. As such, I'll provide both 1.120 and 1.4 in the near future; that way people can use all the features while making a choice which version of gstreamer fits their needs.

RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #42 on: March 24, 2022, 04:42:18 PM »
So we will have 2 compile options? Our you will release the exe every time? I'm asking it bcs without source I can't debug it on windows.
Thanks

xboxiso

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #43 on: March 24, 2022, 05:56:48 PM »
I would like to test the retrofe.exe posted on the 22nd. Which version of RetroFE should I test this with? 0.10.21 or 0.10.7?

RfsVieira

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Re: RetroFE Crash After 10.7 calling ucrtbase.ddl
« Reply #44 on: March 24, 2022, 05:59:27 PM »
0.10.7