What determines the delay that occurs before a menu begins to auto-scroll? I'm not referring to scrollTime or scrollAcceleration, which are completely different. I'm asking about what determines the time between when a scroll key is held down and when scrollAcceleration begins.
I use a joystick to select the games on my cab, and I often find myself advancing 2 games ahead because acceleration kicks in too quickly. The sticks are digital U360s, so I even set the mapping to activate the direction only when it reaches the very edges of the map. But still, if I pause just a hair too long, acceleration begins and I scroll 1 game past the actual game I wanted.
I realize it's impossible to please everyone with this, and anyone using a keyboard probably couldn't be happier with the setting as it stands now. Is there a way I can set it, or is that delay hard-coded in the system?
If it can't be changed, I'll just increase the scrollTime a bit to accommodate my slow reaction times...