Author Topic: Question about layouts  (Read 1077 times)

Thunderman

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Question about layouts
« on: December 06, 2017, 01:53:45 PM »
been looking at aeon nox to understand layout system.
i see a collections and a 3rd layer layout is this for having a separate layout for example when enter snes if im guessing right what is the correct folder layout for this?
example Aeon Nox\collections\SNES\layout.xml? little fuzzy on the correct folder structure and how it knows which to use for what system?

Pieter Hulshoff

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Re: Question about layouts
« Reply #1 on: December 06, 2017, 02:21:06 PM »
http://www.retrofe.nl/wiki/doku.php?id=layouts

You are correct that using the collections subdirectory allows you to use a different layout when you enter a specific collection. The location is e.g.
layouts/Aeon Nox/collections/SNES/layout/layout.xml. This file is loaded when you enter the SNES directory, and unloaded when you back out of that directory. This is only needed if your SNES layout should look different from your other layouts, and can also be used to create a mix of e.g. 2-layer and 3-layer menus.

Thunderman

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Re: Question about layouts
« Reply #2 on: December 06, 2017, 06:55:09 PM »
http://www.retrofe.nl/wiki/doku.php?id=layouts
can also be used to create a mix of e.g. 2-layer and 3-layer menus.

ok thanks for clearing up the usage whats difference between a 2-layer and 3-layer what are 2nd and 3rd layers?

and yes different layout for each is exactly what i want displaying a cart and box for consoles and marquee for arcade
« Last Edit: December 06, 2017, 06:59:36 PM by Thunderman »

Pieter Hulshoff

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Re: Question about layouts
« Reply #3 on: December 06, 2017, 08:06:21 PM »


http://www.retrofe.nl/wiki/doku.php?id=layouts
can also be used to create a mix of e.g. 2-layer and 3-layer menus.

ok thanks for clearing up the usage whats difference between a 2-layer and 3-layer what are 2nd and 3rd layers?

and yes different layout for each is exactly what i want displaying a cart and box for consoles and marquee for arcade

Well, you could simply get around that by naming your marquee directory to artwork_front, but this is also an option.

A 2 level menu could be
Main -> SNES
A 3 level menu could be
Main -> Consoles -> SNES


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Thunderman

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Re: Question about layouts
« Reply #4 on: December 07, 2017, 04:56:46 AM »
im making a game room layout with a blank arcade machine and the graphics will populate the marquee and bezels with the preview on the cab screen then another layout for console and the consoles will be displayed with the cart in the deck and the classic POS tv with the vhf knob :D
so yea the whole layout will be different
« Last Edit: December 07, 2017, 05:00:15 AM by Thunderman »

Thunderman

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Re: Question about layouts
« Reply #5 on: December 09, 2017, 03:01:56 PM »
 the theme is coming along quite nicely now think i have most of the layout stuff figured out.
is there support for random sounds like for scrolling instead of the one highlight.wav sound Ex: various game sounds like mario jumping and next a sonic spin sound?

and even better sound folders randomly used based on system/genre personally id love to have it play a SHEEET.wav or ASSS.wav when one of the LJN games comes up :P 

Pieter Hulshoff

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Re: Question about layouts
« Reply #6 on: December 09, 2017, 03:23:07 PM »
the theme is coming along quite nicely now think i have most of the layout stuff figured out.
is there support for random sounds like for scrolling instead of the one highlight.wav sound Ex: various game sounds like mario jumping and next a sonic spin sound?

and even better sound folders randomly used based on system/genre personally id love to have it play a SHEEET.wav or ASSS.wav when one of the LJN games comes up
Not yet I'm afraid, but I'll update the issue list soon.

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