Not really, but I'll see if I can add the start-up scan of controllers RetroFE used in the past on top of the hot-pluggable features I added recently. Apparently some controllers do not send the correct SDL connect indication, causing RetroFE to not register them being attached, and thereby not initializing them within the program. The previous code had more problems with more recent controllers, so I'll need to figure out a combination of both to get everything working properly.