Author Topic: Aura  (Read 129455 times)

BILL

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Re: Aura
« Reply #180 on: March 09, 2020, 01:44:06 PM »
Hi guys.
Please tell me how to add music to the main menu?
PS
I noticed a mistake. If the file info.conf indicates the year of release of the game is less than 1985, it is not displayed.
« Last Edit: March 14, 2020, 02:48:30 PM by BILL »

Mazer

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Re: Aura
« Reply #181 on: March 31, 2023, 07:52:45 PM »
hello I'm looking for exactly this font because it's for continuing the project. Can you help me if someone has the real fonts?

Pieter Hulshoff

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Re: Aura
« Reply #182 on: March 31, 2023, 09:59:29 PM »
Please tell me how to add music to the main menu?

What kind of music are you looking for? Just play the same audio file over and over again?
http://www.retrofe.nl/wiki/doku.php?id=layouts

blayes84

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Re: Aura
« Reply #183 on: July 02, 2023, 08:17:03 AM »
Im not sure what font it is, but there's a good chance it's one of the fonts in the font folder under the layout folder. Open each one up and see if there's a match.

blayes84

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Re: Aura
« Reply #184 on: July 02, 2023, 08:23:10 AM »
I've also attempted to make my personal version of this Aura theme as it's the best I've seen for console games (wouldn't share it out of respect for the original creator). Put a lot of work into it the past year. Got it working with the same type of menu system as other popular builds like CoinOPS with the help of onMenuIdle. Not as good as selecting a game to go into the games menu like the original Aura theme, but using Retrofe I don't think there's another way to do it without making each collection a game like the original. I absolutely love it, and having spent the last year on it, I can see how much work the creator put into it planning, and creating it. Much respect.

Mazer

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Re: Aura
« Reply #185 on: July 02, 2023, 07:19:38 PM »
I also created a small version with the possibility to choose the console with a new menu

https://imgur.com/a/Zoaoe0L







blayes84

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Re: Aura
« Reply #186 on: July 03, 2023, 02:25:01 AM »
nice! very clean. I made custom cover frames for all artwork covers. ps3 was the hardest one

sonkers

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Re: Aura
« Reply #187 on: July 03, 2023, 04:11:32 PM »
I also created a small version with the possibility to choose the console with a new menu

https://imgur.com/a/Zoaoe0L








Hello!

You were able to use the art in the retrofe variable, for example:

launcher = %ITEM_COLLECTION_NAME%
metadata.type = %ITEM_COLLECTION_NAME%

#media.artwork_back    = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\artwork_back
#media.artwork_front   = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\artwork_front
#media.logo            = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\logo
#media.medium_back     = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\medium_back
#media.medium_front    = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\medium_front
#media.screenshot      = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screenshot
#media.screentitle     = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screentitle
#media.video           = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\video
#media.system_artwork  = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\system_artwork


Any of the above variables?
That's why I only managed using "system_artwok" and naming the image to cover.
I already changed the line "imageType="cover" to "artwork_front" and I couldn't.

If possible, could you please explain, thank you.

Mazer

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Re: Aura
« Reply #188 on: July 03, 2023, 05:21:09 PM »
check image https://imgur.com/a/4Xa1mfz


###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME                (absolute path)
# list.path = ../ROMs/MAME                (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo Entertainment System" then the configuration below will search in
# "D:/ROMs/mame"
###############################################################################
# list.path =collections/%ITEM_COLLECTION_NAME%

###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true

###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = zip
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true

###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = mame

###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.

metadata.type = Arcade


#
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo          = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video         = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################
« Last Edit: July 03, 2023, 05:44:18 PM by Mazer »

Mazer

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Re: Aura
« Reply #189 on: July 03, 2023, 06:08:22 PM »
I think it would be great to revive Aura and see the things we could improve or others, because the theme is really interesting.

sonkers

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Re: Aura
« Reply #190 on: July 03, 2023, 09:40:49 PM »
check image https://imgur.com/a/4Xa1mfz


###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME                (absolute path)
# list.path = ../ROMs/MAME                (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo Entertainment System" then the configuration below will search in
# "D:/ROMs/mame"
###############################################################################
# list.path =collections/%ITEM_COLLECTION_NAME%

###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true

###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = zip
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true

###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = mame

###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.

metadata.type = Arcade


#
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo          = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video         = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################


But you are using it inside the layout folder I want to use it inside the collections folder outside the layout like all the other themes and I already changed it and even then you only read the fanart and the story.

Remembering... if I remove the "mode="system" he can find the fanart and the story as a folder and the others put artwork_front, 3d_front, cover, no way it won't load.

even if I change it in settings.conf it doesn't read the file

iGarikoitz

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Re: Aura
« Reply #191 on: July 04, 2023, 06:10:04 PM »
I feel flattered that there are people who want to continue working on this theme for RetroFE. I'm sorry that I couldn't continue with it due to lack of time. With the existing material, you can do whatever you want, but what I would like is for you to take the ideas you like the most and develop your own themes.
« Last Edit: July 04, 2023, 06:13:39 PM by iGarikoitz »

Mazer

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Re: Aura
« Reply #192 on: July 04, 2023, 06:21:52 PM »
@sonkers Actually, I modified Aura by adding a wheel with different consoles, and I changed the location where ROMs are added. I removed the menu where you could see the three images, the story with the gamepad because I found it too much work to add each game separately.

sonkers

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Re: Aura
« Reply #193 on: July 04, 2023, 08:02:17 PM »
@sonkers Actually, I modified Aura by adding a wheel with different consoles, and I changed the location where ROMs are added. I removed the menu where you could see the three images, the story with the gamepad because I found it too much work to add each game separately.

This part of the gamepad I'm doing little by little a day, what intrigues me is that it doesn't appear like the TITAN theme among others.rsrsrsrsrs

sonkers

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Re: Aura
« Reply #194 on: July 04, 2023, 08:05:41 PM »
I feel flattered that there are people who want to continue working on this theme for RetroFE. I'm sorry that I couldn't continue with it due to lack of time. With the existing material, you can do whatever you want, but what I would like is for you to take the ideas you like the most and develop your own themes.


Buddy?
Just release what you have to update there (like the test 7 video for example) and the newest 4K and that's it and we'll continue and let's see what we can increment and try to finish.
I know that every hour more things appear, but it ends somehow.
Just release it for us, by the way, I sent you a private message asking about it, if possible, we are at your orders.