How do you guys handle this console? Names for the files used by the emulator to open the game are rather inconvenient for FrontEnd purposes. For example Super Mario Maker one is called "Block.rpx", and Smash Bros. has both "cross_f.rpx" and "surf.rpx". I could fix them up with an hyperlist entry, but I'm afraid more games will have these same names, not to mention I fully expect another game to have a handful of these .rpx files which will turn rather tiring for "exclude" purposes (which I already have to deal wtih because I don't want cross_f and surf to translate into listing Smash Bros twice).
Also worth mentioning that since they have a folder-based structure, having many games will mean many folders which will lead to RetroFE taking a long time to enter the system (due to having to read hundreds of files in all these folders). This is fixed on Windows by making .lnk files, but that doesn't work here, I don't think.