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21
Share your theme / Anostalgic
« Last post by MISAEL JUNIO DE OLIVEIRA on July 25, 2019, 03:49:06 AM »

This is a layout that I initially had as a project for Hyperspin, but considering the difficulties and limitations there I am porting to RetroFe. The experience has been amazing considering the ingenious way RetroFe becomes flexible as you understand the plan's construction structure. The 3-year hyperspin effort has turned 2 months at RetroFe so far. This has several opportunities and nothing improved, but I would like to go sharing with you the evolution so that the feedbacks make this proposal evolve.

I'll soon record a video, but follow some prints of the main idea of the project
Main Menu Example




















example secondary menu







It has a lot of details of transitions and various refinements, in fact I can say what a rough job to do. Over time I will keep everyone aware of how the theme evolved. So, did you like it? any suggestion  ?
22
Help / Re: Put background music
« Last post by MISAEL JUNIO DE OLIVEIRA on July 25, 2019, 02:48:32 AM »

241/5000
This solution is already valid for me, because I can put an audio file in the video format to play in the background while a followed video is muted.

How can I do this command to load mute video?
in my theme it looks like this:

Code: [Select]
<!-----------------Video----------------->

<reloadableVideo mode="Layout" imageType="video" maxwidth="720" maxHeight="480" x="900" y="430" xOrigin="center" yOrigin="center" alpha="0" layer="10">
<onMenuEnter menuIndex="1"><set duration=".2"><animate type="alpha" to="1"/><animate  type="xOffset" from="0"  to="900" /><animate  type="xOffset" to="2500" /><animate  type="yOffset" from="0"  to="430" /><animate  type="yOffset" to="430" /></set></onMenuEnter>
<onMenuExit menuIndex="1"><set duration=".5"><animate type="alpha" to="0"/><animate  type="xOffset" from="900"  to="0" /><animate  type="yOffset" from="430" to="0"/></set></onMenuExit>
<onMenuScroll><set duration=".001"><animate type="alpha" to="0"/></set></onMenuScroll>
<onMenuIdle><set duration="2"><animate type="nop"/></set><set duration="0.6"><animate type="alpha" to="1.0"/></set></onMenuIdle>
<onPlaylistExit><set duration="0.001"><animate type="alpha" to="0.0"/></set></onPlaylistExit>
<onPlaylistEntry><set duration="0.001"><animate type="alpha" to="0.0"/></set></onPlaylistEntry>
<onMenuJumpEnter><set duration="0.001"><animate type="alpha" to="0.0"/></set></onMenuJumpEnter>
<onMenuJumpExit><set duration="0.001"><animate type="alpha" to="0.0"/></set></onMenuJumpExit>
</reloadableVideo>

23
Help / Re: Put background music
« Last post by Pieter Hulshoff on July 24, 2019, 05:05:25 PM »
That's currently not yet supported. I only recently added volume control to the videos, so muting the videos is now possible, but I don't have music support built in yet.
24
Help / Re: Use info .conf text in menu?
« Last post by MISAEL JUNIO DE OLIVEIRA on July 24, 2019, 11:33:06 AM »
Oh, I wasn't familiar with hyperlist (never used Hyperspin).  This seems much more convenient, thank you!

I made the edits to the Hyperlist file as the example below, but could not have the same information ready to use in the menu as I make the request. Is the model below functional? If I understand correctly this is the best way to bring new information, correct?

Code: [Select]
  <game name="Ariel - The Little Mermaid (Brazil)" index="true" image="a">
    <description>Ariel - The Little Mermaid (Brazil)</description>
<title>Ariel - The Little Mermaid</title>
<dev>BlueSky Software</dev>
<pub>Tec Toy</pub>
<player>1 Player</player>
<peripheral>Controle de 2 botões</peripheral>
<Size>2 MEGA</Size>
<Sound>PSG sound</Sound>
<Resolution>256×224</Resolution>
<Country>Brazil</Country>
<idiom>Inglês</idiom>
<Media>cartridge</Media>
<Data>No Save/No Password</Data>
<score>2.5</score>
<other>Levels 6</other>
        <manufacturer>BlueSky Software</manufacturer>
       <year>1996</year>
       <genre>Action</genre>
       <rating>Other - NR (Not Rated)</rating>
       <enabled>Yes</enabled>
  </game>

25
Help / Put background music
« Last post by MISAEL JUNIO DE OLIVEIRA on July 24, 2019, 11:27:01 AM »
I'm making a theme that has videos in the main and secondary (platforms) menu, but I don't want them with sound and I want to put a background song for each theme. This is crucial to the experience I am proposing on the subject. can anyone help me with any solution?
26
Share your theme / Re: Aura
« Last post by makaveeti on July 21, 2019, 12:26:02 AM »
I continue working on the design and simplification of the ui to make it more minimalist. I hope you like the improvements I'm working on:






Excellent work mate. The theme just gets better and better. Can you upload the latest theme to the github link in the original post please?
27
Share your theme / Re: Aura
« Last post by pequetren on July 19, 2019, 07:34:34 PM »
Very well your images is very good, I will wait for your news. Greetings and very good work.
28
Feature Requests / Suggestions / Re: Grid view
« Last post by 8bitsdeep on July 16, 2019, 05:19:52 PM »
I agree with Agent47.  Left to right, top to bottom is the most common arrangement.
29
Share your theme / Re: Aura
« Last post by Enkak on July 16, 2019, 03:14:07 AM »
Well thank you very much for sharing. The size of the arts I do not see a very difficult problem, is to know what is the correct dimension of the image and generate an action in photoshop that resizes the image to those measurements, then automate a batch of images and the process is very fast even if you have 500 or more images. They could be a bit deformed, but you save a lot of work.
Best regards.

Yes, I'm doing exactly that. :) If the system doesn't have art where files have all the same dimensions, I pick one that I feel is the best and batch all the rest to follow that. Most times when deforming happens it's minimal. Cheers :)

Meanwhile, some more wip prints:
30
Share your theme / Re: Aura
« Last post by pequetren on July 15, 2019, 06:36:41 PM »
Hi Enkak, how did you do the main menu and systems? this would be perfect. Good job. Could you someday share it? Greetings.

Hi pequetren. :)

Don't worry, it will be shared when it's ready. I'm tweaking some parts of the code, polishing things, especially concerning how different systems art can be adapted. Each system boxart (or flyers in arcade systems) have different dimensions so there's a focus on how that will look on the menus/game panel and glass/crystal effect.

Even with many things working automatized in this mod, 1 or 2 will need a compromise/simple instructions like in the original theme to work better. Stuff like system x boxart/flyer dimension should have y width per z height or a multiple of that.

Here's some more wip prints:

Well thank you very much for sharing. The size of the arts I do not see a very difficult problem, is to know what is the correct dimension of the image and generate an action in photoshop that resizes the image to those measurements, then automate a batch of images and the process is very fast even if you have 500 or more images. They could be a bit deformed, but you save a lot of work.
Best regards.
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