Recent Posts

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81
Help / Re: Layout video per system
« Last post by NicholasMoore76 on August 26, 2023, 09:45:00 PM »
Thank you for the reply.

I tried video src="(.mp4 location). No sound or video. I'm stumped...
82
Help / Re: Layout video per system
« Last post by Pieter Hulshoff on August 26, 2023, 08:21:02 PM »
I'm guessing you're using reloadableVideo; they automatically restart when the menu stops. Use video instead.
83
Help / Layout video per system
« Last post by NicholasMoore76 on August 26, 2023, 07:01:12 PM »
Hi all,

I have downloaded CoinOPS Collections and I am trying to customise it to make it my own. I have my layouts per system in layouts/Worlds/collections/e.g Nintendo 64/layout as per instructions. I want to play a single .mp4 in the background instead of a .mp4 per game. I have tried everything and have .mp4 working but it restarts with every new game on the wheel. Please please help.....

Thank you
84
General Discussion & Help / Re: video in menu
« Last post by JonahUK on August 21, 2023, 10:45:59 AM »
For system_artwork usage, name your mp4 as video.mp4 or if calling from the layout\collections folder, use the correct mode argument (mode="system" / "layout" etc)
85
General Discussion & Help / video in menu
« Last post by Robsonmeg48 on August 21, 2023, 08:26:58 AM »
i know u can have video playing in the background on the main menu but can u have video playing on the collections menu. at the moment i can only see that u can have a png named cover in the systems_artwork folder i have tried a mp4 but it does not work is it possible to get it to work??
many thanks rob
86
Help / Playlist Sounds
« Last post by throwingmuse on August 08, 2023, 05:28:32 PM »
Is it possible to add sound events to the global playlist menu structure (i.e. categories)? I would like to add a highlight and select sound to this menu structure.

It appears that animation changes between playlist menu changes are controlled with

Code: [Select]
<onPlaylistEnter>
</onPlaylistEnter>

I tried adding a sound event within this construct:

Code: [Select]
<onPlaylistEnter>
<set duration="0.01"><animate type="width" to ="500"/><animate type="height" to ="500"/><animate type="volume" to="1"/></set>
<set duration="0.05"><sound type="highlight" src="sounds/highlight.wav"/></set>
</onPlaylistEnter>


I know that highlight, select, load, and unload sounds can be added globally, but I cannot find the correct area to add sounds to the global vertical playlist menu which stays on screen across all other areas.

Please see the attached file for an example.

My layout file does have the following set:

Code: [Select]
<layout width="1920" height="1080" font="Roboto-Bold.ttf" loadFontSize="32" fontColor="EEEEEEE">

<sound type="load"      src="sounds/loadcfw.wav"/>
<sound type="unload"    src="sounds/unloadcfw.wav"/>
<sound type="highlight" src="sounds/highlight.wav"/>
<sound type="select"    src="sounds/select.wav"/>

...
87
General Discussion & Help / Re: Merged collections custom game order
« Last post by args on August 06, 2023, 10:02:55 AM »
Hi, may I ask if this is still being looked at? I’m trying to do the same thing, but when you have a merged collection you can’t manually sort them by the order they’re listed. It kind of works, but if you have a playlist with roms from different collections via .sub files it will split them instead of sorting them all together by how they’re listed in the sub files. It works if you sort them alphabetically, but not by manual sort (the order they’re listed in the sub or playlist files).
88
Feature Requests / Suggestions / Custom order games/ROMS
« Last post by args on July 27, 2023, 04:41:37 AM »
Hi, is it possible to add a feature that allows you to custom-sort roms within a collection or sub-collection? Maybe via order in a .sub, include.txt, or playlist.txt file?

thank you
89
OK, thank you Pieter.  One more piece of information that may be useful here:

I took my entire Windows RetroFE set up, and cloned it to an Ubuntu box.  The problem only occurs in Windows and not in Linux.  In Linux, my Capcom and NeoGeo collections appear as expected.  It's only in Windows where I'm seeing every title from the Arcade collections.
90
Looks like I might have caused an issue in an earlier change in this code then when I wanted to filter for included roms when loading an entired .sub into a merged collection. I'll mark it down as something I have to look into; see if I can reproduce the problem, and then fix it.
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