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1
Hi ! and thank you for the answer.
2
I'm sorry, but no. As soon as you launch a game, RetroFE is fully on hold until the game returns control back over to RetroFE. If you want to play a video on the second monitor, you'll have to do it from outside RetroFE.
3
Hi !

Is there a way to keep a video playing on the second monitor while playing a game on the first one monitor ?

This is the layouts settings for the scnd monitor i have :

Code: [Select]
<reloadableVideo type="backglass" mode="Layout" alpha="1" monitor="1" y="center" x="center" yOrigin="center" xOrigin="center" height="1920" width="1080" angle="0" layer="16">
  </video>
 
<reloadableImage type="logo" monitor="1" x="center" y="center" yOrigin="center" xOrigin="center" alpha="0" width="1920" maxHeight="1080" layer="15">
  <onGameEnter>
<set duration="0.25">
                <animate type="alpha" to="1" algorithm="easeinquadratic"/>
                <animate type="width" to="786" algorithm="easeinquadratic"/>
                <animate type="maxHeight" to="300" algorithm="easeinquadratic"/>
</set>
<set duration="0.25">
                <animate type="alpha" to="1" algorithm="easeinquadratic"/>
                <animate type="width" to="917" algorithm="easeinquadratic"/>
                <animate type="maxHeight" to="400" algorithm="easeinquadratic"/>
</set>
<set duration="0.25">
                <animate type="alpha" to="0.5" algorithm="easeinquadratic"/>
                <animate type="width" to="1048" algorithm="easeinquadratic"/>
                <animate type="maxHeight" to="500" algorithm="easeinquadratic"/>
</set>
<set duration="0.25">
                <animate type="alpha" to="0" algorithm="easeinquadratic"/>
                <animate type="width" to="1178" algorithm="easeinquadratic"/>
                <animate type="maxHeight" to="600" algorithm="easeinquadratic"/>
</set>
  </onGameEnter>
<onGameExit>
      <set duration="0.001">
                <animate type="alpha" to="0" algorithm="easeinquadratic"/>
                <animate type="width" to="655" algorithm="easeinquadratic"/>
                <animate type="maxHeight" to="249" algorithm="easeinquadratic"/>
      </set>
    </onGameExit >
</image>


Maybe with the "onGameEnter" action type i could be able to have this reloadable video still playing after launch a game ?

Sorry for the bad english, i hope its understandable...

Thanks in advance.
4
Help / Re: A way to show previous and next playlist?
« Last post by Ʉ₦₳Vě₩ɆĐ on April 14, 2021, 04:52:58 AM »
This is one of the few features the frontend lacks for me and something I've requested in the past.

A menu for playlists is much better in terms of presentation and ease of use. Tapping the next/prev keys is pretty clumsy if you have more than a few playlists.

Well, I've started development for this feature. It's not as easy as it may sound, since menu structure support is quite distributed in the code, but I'll get there eventually. :)

This will be something, please let me know if you need a tester :)
5
Help / Re: A way to show previous and next playlist?
« Last post by Pieter Hulshoff on April 13, 2021, 05:00:15 PM »
This is one of the few features the frontend lacks for me and something I've requested in the past.

A menu for playlists is much better in terms of presentation and ease of use. Tapping the next/prev keys is pretty clumsy if you have more than a few playlists.

Well, I've started development for this feature. It's not as easy as it may sound, since menu structure support is quite distributed in the code, but I'll get there eventually. :)
6
Announcements / Re: RetroFE 0.10.20
« Last post by NateMac00 on April 12, 2021, 05:51:20 PM »
Thanks for the update, scrolling text for vertical layout works great.
7
Help / Re: Scrolling Text for 270║ Dispaly
« Last post by Pieter Hulshoff on April 11, 2021, 12:10:19 PM »
That's why I added monitor rotation support in the latest executable. :)
8
Announcements / Re: RetroFE 0.10.20
« Last post by Pieter Hulshoff on April 11, 2021, 11:23:48 AM »
Ok, the manual should be up to date again. This may help you make use of the new features. :)
9
Help / Re: Scrolling Text for 270║ Dispaly
« Last post by sirleirbag23 on April 11, 2021, 11:23:01 AM »
Not only for scrolling text but to text of any kind, it does not work wen rotated... The letters rotate but they still display "horizontally"... It would be nice to have a way to show them "vertically".
10
Announcements / Re: RetroFE 0.10.20
« Last post by Pieter Hulshoff on April 11, 2021, 07:34:09 AM »
Our main layout crashes randomly with this update, nothing alarming in the log either  :(

There's no such thing as a random crash. You know the drill: zip it up with an explanation of when and how it happens, and I'll see if I can reproduce it. :)
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