Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - The SPY

Pages: 1 [2]
16
Feature Requests / Suggestions / Re: Audit log report
« on: May 10, 2020, 10:02:01 PM »
Did this feature ever get implemented, This is something I'd really find handy right now

17
Help / Dumb Newbie Question
« on: May 07, 2020, 07:10:21 AM »
Hi All,

I'm new to RetroFE and just trying to get my head around editing the layout.xml files etc. So sorry if this is a dumb question
 
I've got some menus up and running and am using the "Aeon Nox" layout files. And have figured out how to define images etc, But not the Video ? IE on the front page you have a split video using video_overlay.png. But it plays the same video in both the large box and the smaller one to the left.  But how does it know to play system_artwork/video.pm4 in these 2 boxes ? And can I get it to play a different video in each box.

18
Tutorials / Re: Tutorial: Using MAME
« on: May 06, 2020, 01:49:11 AM »
Thanks Pieter, I was having trouble getting the -view option to work, which is why I went down the override path. but have now figured it out the -view and how to get it to behave with the launcher script, So I think I'll repackage the artwork back into the 1 file, I think that will be easy for me to manage going forward. Yes please set up a Bezel area and I'll upload my files as I make them.

With the correct "view" naming  in the .lay file I can now use the -view in my launcher as follows

arguments = vectrex -cart "%ITEM_FILEPATH%" -view "%ITEM_NAME%"
this will display the correct overlay
or
arguments = vectrex -cart "%ITEM_FILEPATH%" -view  "%ITEM_NAME% 16x9"
and this will use the overlay with a bezel



19
Tutorials / Re: Tutorial: Using MAME
« on: May 05, 2020, 05:37:58 AM »
Just new to RetroFE but am enjoying it so far.  One issue I found with MAME and Calling a Console and then it's Cartridge was getting a custom bezel/overlay for that Game. IE for Vectrex most of the games don't look right or are designed to work with a coloured overlay, and even with the correct artwork installed I couldn't find a way to Call MAME and tell it which "artwork" video option to use inside the artwork. MAME would always just use the last Overlay Selected.

So my work around was to compile  my own MAME Artwork with a custom lay file for each of the Vectrex ROMs and edit the RetroFE launcher file as follows

arguments = vectrex -cart "%ITEM_FILEPATH%" -override_artwork "%ITEM_NAME%"

This causes MAME to use my custom Artwork rather than the standard Vectrex Artwork. 
Im not 100% sure this is the right approach as this wasn't the easiest to get working and time consuming to create all the files.
But if this is the only way to get MAME to have a separate Bezel per "Console Rom" I would consider making a script to pull the "Bezel project" files down and convert them to MAME Artwork files.

Also Happy to share my Vectrex "artwork" files if someone tells me the correct place to post them

Pages: 1 [2]