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Topics - procyon

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I have an Arcade collection with a curated include.txt (as well as an exclude.txt to make sure I didn't include any games that are NSFW).  No path to the roms is provided, I'm relying on my mame.ini to specify where MAME should look for the roms.  Everything works fine.

I have a Capcom and NeoGeo collection, both with their own Arcade.sub files.  Nothing magical here, just a list of every Capcom game and every NeoGeo game that I want sublisted from the Arcade collection.

Whenever I go into Capcom or NeoGeo, every game in the Arcade include.txt shows up.  I don't want this.  I only want to see the games that I have listed in the Arcade.sub files for each collection.  How do I prevent all of the other games from appearing?

Thank you.

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OK, so I just modified my Arcade1up cab, with a PC running Lubuntu 19.10, and I threw a 20" Dell monitor in there, resolution 1600x1200.  Naturally, I'm using RetroFE as my front end, and I've got that auto-starting.  Let's start with the easy bit:

1) Since the monitor is 1600 x 1200, naturally my display is 4:3.  But all the RetroFE intro movies appear to be 16:9, which makes the planet in the background look squished.  Is there a 4:3 version of that movie anywhere?

2) New problem: I'm using the RAW theme, but I tinkered with it a bit.  Not to the extent that I believe I could have introduced this problem, but perhaps I did.  I'm missing logos for a lot of console games, typically Japanese titles.  When I start the front-end, the font that stands in for the logos appears fine,  However, if I go play a game and then come back to the front-end, the text in the wheel disappears.  I can still select it, and see the title of the game at the bottom of the screen, but the wheel text won't return until I exit all the way out of the front-end and come back in.  Any obvious thought here?

3) Old problem: Since I pulled from bitbucket, I'm on the latest version, and I'm back to that sorting problem I mentioned a while back.  Here's an example of what I'm talking about.  My classic arcade sub looks like this:
Quote
1978:
invaders
1979:
asteroid
galaxian
invadpt2
spacefev
1980:
astdelux
berzerk
centiped
defender
(And yeah, I know the years are non-functional, they're just for me, I like them.)  In its settings.conf, I have list.menuSort = no.  However,  when RetroFE displays this list, it shows up as:
Quote
1978:
1979:
1980:
astdelux
asteroid
berzerk
centiped
defender
galaxian
invaders
invadpt2
spacefev
Like I said, in one of the older 0.8 releases, it would show up in the order I had listed, as opposed to sorting it like it does today.  I would love it if I could have that list in its original unsorted order.

Thanks for all your help and hard work Pieter.

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General Discussion & Help / Upgrading woes
« on: January 20, 2020, 02:38:22 AM »
I've been using RetroFE for the better part of three years now, and I love it.  But I'm starting to build a new rig, modding an Arcade1up, and I wanted to bring my 3 year old load out up to date.  It has not been easy.

When I did my initial install, I started with the base package from the EmuMovies FTP, and used it as a guide and a template on how to set up the rest of the systems.  I went about downloading all of the art assets and movies, and migrated directories to where the base package taught me to place them so that nothing needed to be specified in the settings.cfg files, RetroFE would just find everything in the default locations (collections/SYSTEM NAME/medium artwork and collections/SYSTEM NAME/system artwork).

Fast forward three years later, and I want to bring all of the artwork and movies up to date.  The tool that seems best for the job is the EmuMovies Sync. Not only will it update my art files, but it will match the asset names to the current file names I have, according to the latest No-Intro dats.  The problem is, it wants the directories in an entirely different structure.  And I'm not going to try to move the RetroFE directories back to the way EmuMovies Sync wants, there's just too many systems.  So the path of least resistance, it would seem, is to start over again, using EmuMovies Sync, and modify the settings.cfg to match the way EmuMovies wants to download the files.  This way, I get the new files (and the old files over), and then whenever I'm ready to update again in 3 years, I just run Sync again and let it pull the missing assets.

But that only gets me part of the way because now I need to generate new include.txt files.  What I've been doing is going into each rom directory and running dir /b > include.txt, and then opening that file in a text editor to strip all of the .zip extensions from every line, and adding that back into my collections folder.

I don't really know if I'm doing things the best way.  Does anyone have other suggestions to try?  I'm willing to keep going like this until I have every system I need done, but it's going to take a few nights to do it right.  It's going to be even tougher for the few systems where I split out Japanese games from the rest, like my NES collection vs. Famicom collection, SNES vs Super Famicom, Turbo Grafx-16 vs PC Engine, etc.  Also, does anyone know how to easily generate include.txt files for the various arcade collections that Hyperspin supports?  Like Namco Classics, Konami Classics, etc.?

Thanks.

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General Discussion & Help / RetroFE 0.9 not respecting list.menuSort?
« on: June 25, 2019, 10:24:30 PM »
Since upgrading from 0.8, I'm having trouble with certain collections getting alphabetized when I don't want them to be.  I have gone to the settings.conf of the collection in question, and set list.menuSort to false, but it still appears alphabetized as opposed to the order dictated by the .sub file.  Ironically, my Main collection is NOT sorted alphabetically (which is what I want), but as I test, I tried setting list.menuSort to true to see if it made any difference, and it did not.

Help?  Thanks.

5
General Discussion & Help / Possible to create a PC/Steam launcher?
« on: October 19, 2017, 06:44:59 PM »
I've been trying to come up with a way for RetroFE to launch Steam games like Street Fighter IV.  I tried setting it up in the following fashion: My collection is a directory where I collect all of the Shortcuts (*.lnk files) to each steam game, and I add the names of those games to my include.txt file.  For a launcher, I thought it might work if I simply used "start".  In my first attempt, RetroFE couldn't find "start", which makes sense because start is not a file, it's a command terminal instruction.  So I tried creating a start.bat file which just contains "start %1".  That didn't work, however, because unless you're in the directory where the lnk file exists, it just opens a command prompt starting in the target directory instead of launching the file.  Can anyone think of another way to solve this?  Thanks very much.

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General Discussion & Help / Super Game Boy, and a weird bug
« on: October 05, 2017, 02:28:41 AM »
Hello!  I was trying to find the best way to go about and add Super Game Boy to RetroFE, but I've run into a few problems.  One is RetroFE specific, and another is sort of a Frontend/ROM set general problem.

RetroFE specific: What I did was to grep out those games in the GB and GBC No-Intro rom set that say "SGB Enhanced", and populated them into a "Nintendo Game Boy.sub" and a "Nintendo Game Boy Color.sub", and then I also specified in the settings.conf that I want to use a special "Nintendo Super Game Boy" launcher which specifies "mame64 supergb -cart...".  But I see now that by using a GB sub or a GBC sub, RetroFE wants to use the GB or GBC launchers respectively.  Is there anyway that I can get RetroFE to override the launcher in the case of SGB?  Maybe this would require another setting in settings.conf, like "Launcher override=(true/false)"

ROM set general: This is more a problem that I think would affect every frontend.  I'm using the No-Intro rom sets.  As mentioned above, No-Intro designates the SGB titles with a special "(SGB Enhanced)" tag.  At least it does these days, I don't know if that particularly new or not.  So the version of Donkey Kong I want to use is "Donkey Kong (World) (Rev A) (SGB Enhanced)".  However, it looks like that "(SGB Enhanced)" tag is not supported in any of Hyperspin's or EmuMovie's art files.  The boxes, screenshots, videos, HyperList XML, etc are all called "Donkey Kong (World) (Rev A)".  Is there any clever solution to this, or do I have to try and strip that tag from all my ROM's file names?

RetroFE bug: I notice that quite frequently, when I go into Arcade, I'm forced into my "Favorites" play list.  But I haven't designated any favorites, so it's just one game, A.D. 2083.  I know that I can press F1 or F2 to get back to "All Games," but I have no idea why RetroFE sends me to Favorites in the first place.  I think it has to do with moments when I accidentally launch RetroFE twice before it actually initializes, but I don't know for sure.  Just a pet peeve.

Thanks very much for any help you can provide with these matters.

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Feature Requests / Suggestions / Filter mature titles
« on: October 02, 2017, 04:41:11 PM »
Hello.  I know there was a filtering thread from a few months ago, but I wanted to chime in with another (and separate) request.  I'd like the ability to filter out any title identified by the Hyperlist XMLs as Mature so I don't have to worry about what kinds of games my kids stumble upon.  As for a way to implement it, I imagine you could add a new option in the settings.conf which accepts a comma delineated list.  Something like:

Filter = Mature,Mahjong

So that any game which is identified by the XML as belonging to either of those categories is filtered from the list without a specific mention in exclude.txt.  This could be implemented at both the global level (RetroFE's settings.conf) or on a per-system level (each collection's own settings.conf).  I would be very grateful for this feature, and I imagine it would help a lot of other users.  Would this be feasible?  Thanks very much.

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