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General Discussion & Help / Re: Please help me with non working generic Xbox 360 usb controllers
« on: February 04, 2017, 08:30:45 AM »I just noticed that unless my controller is active before I start RetroFE, no inputs are registered. Is your controller activated before you start RetroFE?
^ I can confirm this happens. But it happens on any application (Xbox360 controllers must be connected BEFORE launching any application to be able to use them on that one).
I discovered recently that SDL2 has a gamepad hotplug system; I think supporting it would just be a matter of listening for the right events and calling some SDL functions in response. Might be a good thing to add to the feature list. All my gamepads are Xbox360 Wireless, so I can't reproduce the crashing behavior.
I have a Xbox360 and a XboxOne controller wired all the times without problems... I think I had a Xbox360 wired and a Xbox360 wireless at some time too. But I don´t have others to test the crash