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General Discussion & Help / Re: Playlist Menu?
« on: May 13, 2020, 07:33:25 PM »The only switch I'm aware of is for creating a collection. I'm curious, what exactly would you want to have control over from CLI?
Other than launching directly into a collection/playlist or overriding the layout specified in the conf file I'm not really sure what you could have in mind. Even those 2 things would be pretty niche in terms of usage I think.
As far as CLI input that would really only be useful if it could be executed while retroFE was already running. With something like that I could easily code a search overlay. I could code one as is right now, but there would be no way to switch to and launch the game inside retrofe. I realize it's a planned feature, but there are other use cases. I would say this is less important than output info.
With output information there are a ton of possibilities. I want to use it for things like automating retroarch. If I knew what game and system retrofe had highlighted I could create an overlay that allows me to choose if I want to play a snes game with multitap or not. I can dynamically create the config before the game ever gets launched avoiding the need to enter retroarch quick menu during gameplay or having to have a separate 4 player system in retrofe. Please don't push RocketLauncher. Its a great system, but in many cases it's just too much. Plus RocketLauncher does everything post launch, I want to do it pre launch.
Did I mention custom LED control? Cause that would work awesome with some output from retrofe