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Messages - dustind900

Pages: 1 [2] 3 4 ... 7
16
General Discussion & Help / Re: Playlist Menu?
« on: May 13, 2020, 07:33:25 PM »
The only switch I'm aware of is for creating a collection. I'm curious, what exactly would you want to have control over from CLI?

Other than launching directly into a collection/playlist or overriding the layout specified in the conf file I'm not really sure what you could have in mind. Even those 2 things would be pretty niche in terms of usage I think.

As far as CLI input that would really only be useful if it could be executed while retroFE was already running. With something like that I could easily code a search overlay. I could code one as is right now, but there would be no way to switch to and launch the game inside retrofe. I realize it's a planned feature, but there are other use cases. I would say this is less important than output info.

With output information there are a ton of possibilities. I want to use it for things like automating retroarch. If I knew what game and system retrofe had highlighted I could create an overlay that allows me to choose if I want to play a snes game with multitap or not. I can dynamically create the config before the game ever gets launched avoiding the need to enter retroarch quick menu during gameplay or having to have a separate 4 player system in retrofe. Please don't push RocketLauncher. Its a great system, but in many cases it's just too much. Plus RocketLauncher does everything post launch, I want to do it pre launch.

Did I mention custom LED control? Cause that would work awesome with some output from retrofe

17
Third party applications/tools / Gamelist XML To Hyperlist XML
« on: May 13, 2020, 07:05:47 PM »
Gamelist XML To Hyperlist XML
  • Converts an EmulationStation Gamelist.xml into a RetroFE usable Hyperlist.
  • Optional Media Audit - BoxArt, Logos, Videos, and Minted (png and mp4 only) will update if needed
  • Optional Genre Cleaning - Genres from ScreenScraper are messy (IMO)
  • Optional Story File Creation - pulls game description (story) from gamelist and saves to text file

Story
I made this because lately I have been using SkraperUI. This thing is amazing. It scrapes all of its data from ScreenScraper. Unfortunately it doesn't yet have support for Hyperlist XML files, but it does create Gamelist XML files which this app converts into Hyperlist XMLs.

How To:
  • GamelistToHyperlist.ini - for your convenience. Set these to the base directory of your - Media, Roms, and Gamelists add "\" to the end of the path
  • genrereplacelist.txt - this contains (most) genres from the ScreenScraper site. Left of the "|" is the source text. Right of the "|" is the replace text. This can be edited to your liking (only edit the replace text) and you can also add to the list if you find some genres that aren't getting cleaned. Usage can be enabled/disabled in the GUI.
  • Rom Folder - Location of the roms in the Gamelist - required
  • GamelistXML - Location of your gamelist.xml - required
  • Output XML - location to save Hyperlist XML - required
  • Audit Folder - location to save media audit lists. If blank no audit is preformed
  • BoxArt/Logos/Videos - Media folders used for audit purposes. If Audit Folder is blank no need to fill these in.
  • Story Folder - Location to save story files. If blank no stories will be saved
  • RomExt - this is your rom extension without the period.
  • Use Gamelist Names - turn this on for systems like - Sega Model 2/3, Sammy Atomiswave, MAME
  • Clean Genres - Turn this on to clean genres from screenscraper.fr

Well I think thats it. Any problems or questions let me know.

18
General Discussion & Help / Re: Nintendo 64 xml player field
« on: May 13, 2020, 05:04:30 PM »
Use SkraperUI www.skraper.net to scrape your ROMs and create a gameslist.xml. soon I will be uploading a tool that converts the gamelist to a hyperlist.

19
General Discussion & Help / Re: Playlist Menu?
« on: May 13, 2020, 04:58:03 PM »
Thanks for clarifying guys. I have a couple more questions if you don't mind.

Do I still have to increment menu index if I use multiple layout files?
Also same question as far as layers are concerned.

Would it be possible to add some extra info to RetroFE StdOut? Like selected and highlighted menu/collection/game. I could add more features to the frontend with this info.

Can RetroFE be controlled via command switches? If not is that something that could be added in the future? This and the previous would allow many third party features to be added to RetroFE.

Thanks

20
General Discussion & Help / Playlist Menu?
« on: May 13, 2020, 03:13:30 AM »
Is it possible and how would one go about creating a menu for playlists?

I want to use playlists instead of sub collections so i can have a universal favorites for each system. But I want the playlists to be in a visible menu when i select a system. As an example If I select Sega Genesis I want the next menu to be - All Games(US), JAP, Fighting, Hacks, etc.. I know how to setup and use playlists, but I cant figure out how to have a menu of playlists in my theme.

21
General Discussion & Help / Re: OpenBOR HELP
« on: May 13, 2020, 02:52:33 AM »
The trouble is RetroFE sees the bat (cmd.exe) as the "game". And the command /C is telling cmd.exe to execute the file and close. So upon the bat finishing execution RetroFE tries to regain focus, but im guessing OpenBor is fullscreen so RetroFE never actually takes focus. Now when you exit OpenBor RetroFE doesnt realize it needs to activate.

Try one of the included executables.  Source is included
Place the ob_launcher.exe or ob_launcher2.exe in the same path as cmd.exe (emulators \ OpenBOR \ GAMES)
your launcher should look like this
Code: [Select]
executable = emulators\OpenBOR\GAMES\ob_launcher.exe
arguments = "%ITEM_FILEPATH%"

Alternatively, you can use my PC/Steam launcher to get OpenBor working as well. Just set it up like a regular PC game.
http://retrofe.nl/SMF/index.php?topic=263.0

22
Feature Requests / Suggestions / Exclude Game From Include/Sub file
« on: April 30, 2020, 03:21:17 AM »
I would like to request an input for removing a game from the all games list. And have that be a different input from the remove from playlist button. For an include file the games could just be added to an exclude list. Exclude lists dont work for sub files though so the game would have to be removed from the sub file. Could also be added to an exclude list in order to keep track.

23
Help / Can someone make a blank theme template for me?
« on: November 11, 2019, 01:36:42 AM »
I know mostly how to do themes but I am having trouble with menus. More precisely multiple menus. Something like CoinOPS Forgotten Worlds just not as extravagant. All I am requesting is a blank theme with the menus pre programmed (maybe some placeholder images).

(Systems) -> (System Sub Menu) -> (Games)

Systems: Large Image Scrolling Horizontal Menu (like EmulationStation default) - selection image shrinks and goes to top left
System Sub Menu: Small Image Horizontal Menu - bottom of screen
Games: Vertical Text List - located under selected system image

I would like to have the sub menu visible with the games list. Switching left or right on the sub menu would change the game list depending on the category selected. Not sure if this is even possible, CoinOPS does it but I don't know how. I'm sure eventually I'll figure it out I just don't have a lot of free time between work and other projects. If someone can and is willing to help me out I would really appreciate it. Thanks.

24
Off Topic / Touhou Project launcher
« on: January 03, 2018, 07:40:31 PM »
Just got done with my custom launcher for Touhou games and thought I would show it off. It features a loading screen and bezel. Sorry for the shaky video. It's hard to operate a camera and arcade at the same time.

Video

Sent from my LEX820 using Tapatalk


25
Help / Re: XMB theme edit (I need some help)
« on: January 03, 2018, 06:13:17 PM »
I do have the MAME xml in my meta\hyperlist folder and I also deleted the meta.db file so a new one would be created. Is there something I can change in the menu attributes?

Edit: xml file was lowercase. Changed from "mame.xml" to "MAME.xml". Deleted the meta.db and restarted now everything is working as expected.

26
Help / XMB theme edit (I need some help)
« on: January 03, 2018, 05:54:20 PM »
Preview  here

Is there a way to set the menu text to the game title instead of the rom name? I don't want to use a reloadable text element if I don't have to. This mostly affects MAME and its sub collections. You can see what I'm talking about in the video. Other systems are fine because the rom name is the game title.

Sent from my LEX820 using Tapatalk


27
Third party applications/tools / Re: PC/Steam Launcher
« on: December 30, 2017, 04:11:00 AM »
The exe key for Steam games needs to be changed in the ini file.

replace
Code: [Select]
exe=Steam.exe -applaunch GAMEIDwith
Code: [Select]
exe=steam://rungameid/GAMEID
To get GAMEID
open Steam and right click on a game and create a desktop shortcut. Right click the shortcut and click properties. You will get the above string with the GAMEID.

12/29
Updated download in first post. Small code changes and new example ini

28
General Discussion & Help / Re: Possible to create a PC/Steam launcher?
« on: December 27, 2017, 09:51:23 PM »
See here

29
Third party applications/tools / PC/Steam Launcher
« on: December 27, 2017, 09:50:12 PM »
In response to this thread.

This is how I launch PC and Steam Games.

Files:
  • Microsoft Windows.exe - this is the emulator
  • Microsoft Windows.ini - this contains file paths, arguments, and window titles
  • ActiveWindowInfo.exe - use this to get window titles. Press Win+A while in game to freeze in win titles in the app
  • Microsoft Windows.conf - RetroFE Launcher file. Set your paths accordingly

How To:
  • Place Microsoft Windows.exe and Microsoft Windows.ini in a folder together. ex: \Emulators\Microsoft Windows
  • Place Microsoft Windows.conf in RetroFE launchers folder. Set the emulator path to point at Microsoft Windows.exe. Change nothing else
  • Open Microsoft Windows.ini in your preferred text editor. Use example below for reference

Code: [Select]
[Settings]
moveMouse=0    ; set this to 1 or true to move the mouse to the bottom right of the screen (out of sight)

; Steam Game
[Brawlhalla]    ; Ini Sections should match art and include.txt
path=M:\Roms\Windows\Steam    ; Path to Steam
exe=steam://rungameid/291550    ; This should always be the same except for the gameID
wintitle=Brawlhalla ahk_class ApolloRuntimeContentWindow    ; use ActiveWindowInfo.exe to get the title and ahk_class of your game (Top of app)

; Regular PC Game
[BIT.TRIP RUNNER]    ; Ini Sections should match art and include.txt
path=M:\Roms\Windows\BIT.TRIP RUNNER   ;Path to game
exe=RUNNER.exe    ; Game executable
note: do not use "wintitle=" with regular PC Games. path and exe only

That should be it. If you need help... Ask.

Download - source included

30
Feature Requests / Suggestions / Re: Theme request
« on: December 11, 2017, 10:30:49 PM »
I did consider using just retroarch, but you can't have per system setups without some sort of launcher or using split cores.

Having to enter into the collection first is not an issue. I'm sure he will be using the favorites list a lot anyway.

Sent from my SAMSUNG-SM-G935A using Tapatalk


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