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Messages - drmechxico

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16
General Discussion & Help / Re: "TREE" Theme idea
« on: December 26, 2016, 05:38:47 AM »
I haven't changed anything other than the positioning of realoadable images

17
General Discussion & Help / Re: "TREE" Theme idea
« on: December 25, 2016, 05:02:33 PM »
Thanks for all your help Pieter. Here is what I got so far.
I've modified ryuuji's RAW theme.(just moving the reloadable images where I want them)
Ive created collections for SNES Fighters and Shooters.
Ive put .sub files in each. The main menu works. Each of the Console menus work.
But when I go into the Submenu for shooters or fighters, I get the list (no artwork), But I can hear the preview video.
When backing out into the SNES list, it works, but the previous list never leaves the screen.

18
General Discussion & Help / Re: "TREE" Theme idea
« on: December 24, 2016, 11:57:05 PM »
How do I go about making multiple menu layers?

We can make layouts specific to a submenu? That's awesome.

Sent from my LG-LS980 using Tapatalk

19
General Discussion & Help / "TREE" Theme idea
« on: December 24, 2016, 09:08:44 PM »
I set up retroFE on my father in laws laptop. He absolutely loves it. Thing is he only cares for some arcade games and some specific genres of games. This led to me having the idea of having a theme with multiple submenus.
Or I do not know if this could be achieved through custom lists maybe.

An example would be: Main Menu->Nintendo->NES->Shooter->1943

20
I actually saw some guys mention that some XML lists have story info within them. So I wondered why we would use story files if we could just load the story text straight from the XML as realoadable text.

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