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Messages - Pieter Hulshoff

Pages: 1 ... 95 96 [97] 98 99 ... 103
1441
Announcements / Re: New features
« on: January 06, 2017, 11:08:45 PM »
KMetalMind used to do that. Until yesterday I couldn't even compile a Windows executable. 😀

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1442
Announcements / Re: New features
« on: January 06, 2017, 10:24:31 PM »
I can upload a snapshot this weekend if you'd like, but please realise that this is WIP, and not yet fully tested.

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1443
General Discussion & Help / Re: Rom paths
« on: January 06, 2017, 10:23:22 PM »
I'm adding hierarchical rom directory support in the next release. Would that be sufficient for you?

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1444
Announcements / Re: New features
« on: January 06, 2017, 09:30:04 PM »
I just gave it a whirl on Mac...

I loaded the Sega game. After I quit with esc. The game fires right back up without me selecting it. I quit again. The game starts back up in a loop. It's as though all the key presses from hitting spacebar the 1st time are still firing.

Nothing in the logs.
No such issues for me, but on top of clearing the queue I will add a clear of the key information. That should solve that issue.

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1445
Share your theme / Re: Pandora's Box HD
« on: January 06, 2017, 08:06:42 PM »
Any chance you could create a RetroFE intro video sometime?

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1446
General Discussion & Help / Re: Issue with MAME
« on: January 06, 2017, 05:13:20 PM »
MAME is working fine; my guess is you just don't have the required chd (harddisk files). You can find them as part of the PD MAME CHDs set.

Which rom set are you using?

1447
General Discussion & Help / Re: A Couple Of Issues
« on: January 06, 2017, 02:58:13 PM »
Controller crash issue is fixed in bit bucket.

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1448
General Discussion & Help / Re: Error message when closing Retro-FE
« on: January 06, 2017, 02:57:30 PM »
This is fixed in bit bucket, and will be included in the next release.

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1449
Announcements / Re: New features
« on: January 06, 2017, 01:56:18 PM »
It looks like the crash on exit when a controller is connected is caused by the call to SDL_JoystickClose. It's completely unclear to me why this would be, because the pointer itself is valid, and the joystick is working just fine. I've disabled this part of the code, since it's only called when exiting RetroFE. This does not appear to give any new problems, but let me know if you encounter any. :) The new code is in bit bucket, and will be included in the next release.

1450
Announcements / Re: New features
« on: January 06, 2017, 12:43:51 PM »
Ok, bit bucket is updated, and I've confirmed that with all the updates (including the instructions) I can now directly compile and run the setup on Windows 7 and Linux. Tom, can you have a look if I didn't destroy anything for MacOS?
If everything works we can get back to adding features and fixing bugs. :)

1451
General Discussion & Help / Re: Issue with MAME
« on: January 05, 2017, 08:19:59 PM »
The first step in these situations is always to run MAME from the command line to see what type of error message you get (assuming log.txt from RetroFE doesn't offer any suggestions as to the problem). In your case I assume you may be lacking some of the chd files required by several of the CPS II and CPS III games.

As for your second part: MAME uses the following command structure for arcade games:
mame64.exe <machine>
e.g.
mame64.exe pacman

The same setup can be used for consoles etc., but now you probably want to load a game as well:
mame64.exe snes sturric

If you don't want to use the software lists for consoles, you can also specify a ROM file, but then you need to tell MAME what to do with it, like place it in a cartridge slot:
mame64.exe snes -cart "C:\RetroFE\collections\SNES\roms\Super Turrican.smc"

Hope that helps. :)

1452
Share your theme / Re: 8bit [WIP]
« on: January 05, 2017, 07:48:44 PM »
Looks good; looking forward to seeing more of it.

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1453
General Discussion & Help / Re: Error cache ?
« on: January 05, 2017, 07:46:45 PM »
That log shows your Nintendo Entertainment System directory does not have a settings.conf file. If you're sure there's one at the indicated path I think you should seriously check if your HDD isn't dying on you. RetroFE should be deterministic, so if you don't change the environment, RetroFE should act the same as before.

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1454
Announcements / Re: New features
« on: January 04, 2017, 11:46:14 PM »
I managed to do a compile and run under Windows tonight. I'll update the bit bucket files soon. I haven't been able to include /MT in the scripts yet.

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1455
Feature Requests / Suggestions / Re: Search Option
« on: January 04, 2017, 08:07:54 AM »
It's a planned future feature, but I could use a few extra programmers to speed things up. 😀 My spare time is limited after all.

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