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Messages - Pieter Hulshoff

Pages: 1 ... 94 95 [96] 97 98 ... 103
1426
Announcements / Re: New features
« on: January 10, 2017, 08:42:08 PM »
True, though if people prefer that I clear the input buffer when entering/exiting a collection, I can certainly change that.

Also: you can disable exiting RetroFE with the back key.

1427
Announcements / Re: New features
« on: January 10, 2017, 02:10:52 PM »
Ok, so using your keyboard you click once, and then have to wait for 1-2 seconds for something to happen or does it scroll immediately, and it takes 1-2 seconds for the entire animation (menu scroll, fade-out, art loading, fade-in) to complete or it takes 1-2 seconds before you can click again or ...? :) Just trying to understand what the exact issue is. I can fix almost anything as long as I can understand and reproduce it. :)

1428
Announcements / Re: New features
« on: January 10, 2017, 02:02:32 PM »
Still, that is odd, since I see no such issues myself. What do you use to control the menu, and does this happen on a single click or multiple clicks or ..?

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1429
Announcements / Re: New features
« on: January 10, 2017, 10:06:20 AM »
Can you define what you notice as lag? I've implemented it such now that the menu scroll animation does not get chopped by art loading, but realise that if you are too slow in pressing next that the loading will slow things down. It should properly react to multiple quick presses too now: 5x next = 5 game scroll.

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1430
Announcements / Re: New website
« on: January 10, 2017, 08:37:47 AM »
From what I understand it has something to do with the PHP session ID being part of the URL, though how and why is still unclear to me. If anyone has any suggestions: I'm all ears. I'll try to contact hosting support later this week to see if they have any answers.

Edit: I've just disabled almost all WordPress plugins to see if that helps any. Let me know if you still have issues, preferably with details that I can show to the helpdesk.

Edit: Do you by chance have cookies disabled?

1431
Announcements / Re: New features
« on: January 09, 2017, 10:42:27 PM »


Just a quick question? Would it be possible to keep animating images which are not reloadable just like menus? That would make everything even more smoother.

Can you give me an example of what you're looking for?

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1432
Announcements / Re: New features
« on: January 09, 2017, 08:45:21 PM »
That means I can focus on implementing support for truRIP superdat files.

and in English that would be .... ?
http://database.trurip.org/

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1433
Announcements / Re: New website
« on: January 09, 2017, 05:02:07 PM »
I heard more complaints from others as well. What happens if you don't use F-5?

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1434
Announcements / Re: New features
« on: January 09, 2017, 01:25:52 PM »
The fix works well. Thanks Pieter.

That's good to hear. :) That means I can focus on implementing support for truRIP superdat files. :) I hope to have that up and running by the end of this week. I also want to see if I can make RetroFE update meta.db automatically if any of the meta files change. Currently people still have to manually delete the meta.db to have it regenerate.

1435
General Discussion & Help / Re: Broken themes
« on: January 09, 2017, 05:44:12 AM »
No, themes pre-0.7.2 are broken in 0.7.2+. Some were already updated, and can be found in the download section.

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1436
Announcements / Re: New features
« on: January 08, 2017, 08:02:51 PM »
I think the issue is that CollectionInfoBuilder is expecting a roms folder inside collections/Main which isn't there for any OS.

This is why you should run the python post install step and test new retrofe changes from inside Artifacts. There will be fresh installations of retrofe that don't have Mame even set up yet.

It's also good to double check once you copy files or folders to Package/Environment/<OS>
or if you add roms to Package/Environment/Common/collections/Main/ in bitbucket.

Hence my whole don't forget comment from before as a sanity check for new features.

UPDATE - The spacebar key event loop is tested good. Retrofe loads after creating the roms folder.

Odd, the roms directory IS created under Linux, but even without it I do not get a crash.

I've updated the code though. I noticed closedir may be called on a NULL pointer, which may not work on all operating systems. Let me know if that helps.

1437
General Discussion & Help / Re: Roms located on a NAS
« on: January 08, 2017, 07:35:22 PM »
Sure, why not? You could set the rompath in the settings.conf file or use an include.txt file like you said. RetroFE has no real restrictions in this area.

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1438
Announcements / Re: New features
« on: January 08, 2017, 05:58:00 PM »
I will check, and update accordingly.

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1439
Announcements / Re: New features
« on: January 08, 2017, 09:59:22 AM »
I thought I'd give an overview of the new features since 0.7.19 that were included in 0.7.20b1 (http://retrofe.nl/SMF/index.php?topic=7.msg291#msg291):

- Fixed menuSort = no behavior for include.txt files.
- Fixed Windows expansion of %RETROFE_EXEC_PATH%.
- Fixed local language support.
- Fixed container scaling.
- Fixed input queue when returning from a game.
- Fixed crash on exit when a controller is connected.
- Rewritten menu scrolling and input handler.
- Added support for hierarchy in the roms directory via list.romHierarchy parameter in collection's settings.conf file.
- Added playlist support via the keys favPlaylist, nextPlaylist, and prevPlaylist. The playlists should be placed as <playlist name>.txt in the collections/<collection name>/playlists directory.
- Added MacOS support (Tom).

1440
General Discussion & Help / Re: Automatically detect screen resolution
« on: January 07, 2017, 09:03:07 PM »
If you want it to use the full resolution, just use the value stretch.

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