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Messages - Pieter Hulshoff

Pages: 1 ... 84 85 [86] 87 88 ... 103
1276
aaaaaaaaahhhhhh bollocks...

hahahahah, i've just returned from Attract Mode to RetroFE and had to recreate my "dummy" cue files in the roots roms dir of PlayStation, 3DO etc, so i could get retrofe to see all the games that were in their own dirs... aaaahhhh 2 days of my life gone, haha the things we do for our hobby, that'll teach me for deleting them..

Two days? You really should learn how to write scripts sometime...

1277
Announcements / Re: RetroFE 0.7.20
« on: February 04, 2017, 04:53:37 PM »
I've undone that change from bit bucket. @PinealServo should have a look to see if this is really a memory leak or not (I do not see it; the collection gets cleaned up at a later time, after all animations have finished), but if there is one it should be fixed elsewhere.

1278
Help / Re: Keycode Problems...
« on: February 04, 2017, 04:32:12 PM »
Found it; spaces were removed in the multiple control fix, and a search for LeftShift will not find a matching key. I'll get it fixed asap.

1279
Add the following line to the PlayStation's settings.conf:
list.romHierarchy = true

That's assuming you're running RetroFE 0.7.20; it was only very recently added.

1280
Announcements / Re: RetroFE 0.7.20
« on: February 04, 2017, 03:36:00 PM »
I'll look into it. We had a memory leak there, so I'll see if we can keep both benefits. 😀

Sent from my SM-G920F using Tapatalk


1281
Help / Re: Keycode Problems...
« on: February 04, 2017, 02:29:58 PM »
Can you upload your controls.conf?

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1282
Help / Re: Keycode Problems...
« on: February 04, 2017, 02:26:57 PM »
I'll have a look. Perhaps something went wrong with the updates in that area.

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1283
Announcements / Re: RetroFE 0.7.20
« on: February 04, 2017, 12:38:00 PM »
I think it's the fix in Page.cpp in this commit: https://bitbucket.org/phulshof/retrofe/commits/fd11fcff506f7cd3dc7b79e027fcce753a6b50a5#chg-RetroFE/Source/Graphics/Page.cpp

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1284
Announcements / Re: RetroFE 0.7.20
« on: February 04, 2017, 11:14:18 AM »
Please investigate or send me the theme to check for myself. 😀

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1285
Announcements / Re: RetroFE 0.7.20
« on: February 04, 2017, 07:47:28 AM »
There's no maximum, but 14 paths?!? Can you post your settings.conf of that collection?

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1286
The problem is that your launcher immediately returns after starting the game. I have no idea why it does that or how to stop it from doing that. RetroFE works as expected in this case.

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1287
I'm afraid not; I'm a Linux user myself. Hopefully the other users here have some more ideas.

1288
Going back to the batch script idea:
Perhaps you could try start /wait in front of the command? See http://stackoverflow.com/questions/13257571/call-command-vs-start-with-wait-option

1289
Announcements / Re: RetroFE 0.7.20
« on: February 03, 2017, 02:31:21 PM »
Maybe Tom would be willing to compile one for us, though I think most people will need to compile their own.

1290
Announcements / RetroFE 0.7.20
« on: February 03, 2017, 08:33:43 AM »
I have released RetroFE 0.7.20 on the download page.
My thanks go out to Tom, catelite, KMetalMind, and PinealServo for helping me out on this one. :)
-----
Changes since 0.7.19 are:
- Fixed menuSort = no behavior for include.txt files.
- Fixed Windows expansion of %RETROFE_EXEC_PATH%.
- Fixed local language support.
- Fixed container scaling.
- Fixed input queue when returning from a game.
- Fixed crash on exit when a controller is connected.
- Fixed incorrect sRGB profile errors for PNGs (Tom).
- Rewritten menu scrolling and input handler.
- Added support for hierarchy in the roms directory via list.romHierarchy parameter in collection's settings.conf file.
- Added playlist support via the keys favPlaylist, nextPlaylist, and prevPlaylist. The playlists should be placed as <playlist name>.txt in the collections/<collection name>/playlists directory.
- Added MacOS support (Tom).
- Added support for /home/user/.retrofe RETROFE_PATH setting for linux / mac (Tom).
- Added brew install option for mac (Tom).
- Added trurip Super DAT support. .dat files are expected in meta/trurip.
- Added collectionInputClear parameter to the global settings.conf. When set to true, the input queue will be cleared when entering/exiting a collection.
- Added automatic update of meta.db when any of the meta xml/dat files are updated/added. No more manual deleting of meta.db required.
- Updated Overview instructions in readme (Tom).
- Support for multiple rompaths using the ; separator for list.path in the collection's settings.conf
- Removed requirement for the presence of the collection's settings.conf file.
- Recreated meta.db whenever any of the meta files or the executable changes.
- Support for launchers per game via the directory collections/collection name/launchers/game name.conf
- Support for multiple keys for the same action in controls.conf, comma separated (catelite)
- Improved video performance and playback, including aspect ratio (PinealServo)
- Improvement of input handlers (PinealServo)
- Support for launchers per OS via the optional launcher directories launchers.linux, launchers.windows, and launchers.apple
- Enable gdb debugging symbols in debug build for non-Windows (PinealServo)
- Fix crash when launcher files don't have extensions (PinealServo)
-----

I'm planning to update the documentation next to make sure all information to use the new features is available. The PDF will disappear in the future; I've set up a new wiki to recreate and update the documentation. The PDF was a temporary measure to keep the information in case the old website was closed down. :)

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