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Help / Re: algorithms
« on: February 21, 2021, 08:39:35 PM »
This is from the code:
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInquadratic"] = EASE_IN_QUADRATIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutquadratic"] = EASE_INOUT_QUADRATIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeIncubic"] = EASE_IN_CUBIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutcubic"] = EASE_INOUT_CUBIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInquartic"] = EASE_IN_QUARTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutquartic"] = EASE_INOUT_QUARTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInquintic"] = EASE_IN_QUINTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutquintic"] = EASE_INOUT_QUINTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInsine"] = EASE_IN_SINE;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutsine"] = EASE_INOUT_SINE;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInexponential"] = EASE_IN_EXPONENTIAL;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutexponential"] = EASE_INOUT_EXPONENTIAL;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeIncircular"] = EASE_IN_CIRCULAR;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutcircular"] = EASE_INOUT_CIRCULAR;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInquadratic"] = EASE_IN_QUADRATIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutquadratic"] = EASE_INOUT_QUADRATIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeIncubic"] = EASE_IN_CUBIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutcubic"] = EASE_INOUT_CUBIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInquartic"] = EASE_IN_QUARTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutquartic"] = EASE_INOUT_QUARTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInquintic"] = EASE_IN_QUINTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutquintic"] = EASE_INOUT_QUINTIC;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInsine"] = EASE_IN_SINE;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutsine"] = EASE_INOUT_SINE;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInexponential"] = EASE_IN_EXPONENTIAL;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutexponential"] = EASE_INOUT_EXPONENTIAL;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeIncircular"] = EASE_IN_CIRCULAR;
Graphics/Animate/Tween.cpp: tweenTypeMap_["easeInoutcircular"] = EASE_INOUT_CIRCULAR;