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Topics - shc

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1
General Discussion & Help / Launcher for Visual Pinball
« on: October 14, 2018, 07:08:59 PM »
Greetings, friends. Can you tell me what launcher you use for Visual Pinball (8, 9 and X) ?? When I load the games (tables) the emulator stays open but does not load anything.
This is the launcher that I use:

executable = C: \ Users \ Signal \ Desktop \ RetroFE \ Emulators \ Visual pinball \ VPinball991.exe
arguments = / open "% ITEM_FILEPATH%" / play / exit

Thank you!

2
General Discussion & Help / How to integrate Pinball Arcade
« on: October 13, 2018, 11:20:56 AM »
Greetings friends!
I am trying to integrate Pinball Arcade to RetroFe and the truth is that I do not get it.
I attached as I have the configurations:

executable = C:\RetroFE\emulators\Pinball Arcade\PinballArcade.exe
arguments = "%ITEM_NAME%"

and:

###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME                (absolute path)
# list.path = ../ROMs/MAME                (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
# list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%/roms
C:\RetroFE\emulators\Pinball Arcade\Resource

###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true

###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = Rez
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true

###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = Pinball Arcade
###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo          = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video         = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

I would like to know if any of you have tried this system and how it has been achieved.

Thank you very much to all.

3
General Discussion & Help / Demul does not load games either...
« on: April 03, 2018, 08:59:44 PM »
Greetings, friends.
Recently I uploaded a post in which exposed the impossibility of loading games in the Model 2 emulator.
Well now I have the same problem with the Demul to load the games of Naomi and Atomiswave. When I try to load any game from the Retrofe the emulator window opens but does not load the rom.
So I have the launcher configured:

executable = C: \ RetroFE \ emulators \ Sammy Atomiswave \ demul.exe
arguments = "% ITEM_NAME%"

And in settings:

#################################################################################################### ########################
# list.path =% BASE_ITEM_PATH% \% ITEM_COLLECTION_NAME% \ roms
list.path = C: \ RetroFE \ emulators \ Sammy Atomiswave \ roms
list.includeMissingItems = false
list.extensions = zip
list.menuSort = yes

#################################################################################################### ########################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
#to exclude any items that can not be found.
#################################################################################################### ########################
list.includeMissingItems = true

#################################################################################################### ########################
# Extensions are comma separated without spaces
#################################################################################################### ########################
list.extensions = zip

#################################################################################################### ########################
# If a menu.xml file exists, it will display the menu alphabetically. To
#not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
#################################################################################################### ########################
list.menuSort = true

#################################################################################################### ########################
# The executable to run when an item in a collection item is selected
#################################################################################################### ########################
launcher = Sammy Atomiswave

#################################################################################################### ########################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screenshot
# media.screentitle =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screentitle
# media.artwork_back =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / artwork_back
# media.artwork_front =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / artwork_front
# media.logo =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / logo
# media.medium_back =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / medium_back
# media.medium_front =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / medium_front
# media.screenshot =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screenshot
# media.screentitle =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screentitle
# media.video =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / video
#################################################################################################### ########################

I do not know how to make these emulators work anymore. And I would like to solve it a lot because Retrofe is the frontend that I like and prefer.
Do you know where the error may be?

                                                              Thank you very much.

4
General Discussion & Help / Sega Model 2 not load the games
« on: March 03, 2018, 08:37:57 PM »
Greetings to all. I am configuring a bartop with RetroFe and when configuring emulators I have a problem. The last one has been the Sega Model 2. When selecting a game from the RetroFe the emulator opens in a window but not the rom of the game.

These are the configurations that I have for this emulator:

executable = C:\RetroFE\emulators\Sega Model 2\emulator.exe
arguments = /open "%ITEM_FILEPATH%" /play /exit

And the settings:

list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms

Can you help me with this problem? I hope your answer.

Thank you very much.

 

5
General Discussion & Help / Problem with the Future Pinball tables
« on: February 22, 2018, 09:17:25 PM »
First of all I want to congratulate you and thank you for this wonderful front-end.

I have a problem with Future Pinball when it comes to loading the game tables.
When I select any of them, the emulator opens in a window and does not load the table. It may be a silly mistake since I am starting with the RetroFe and I consider myself very new but I would like you to help me with this problem.
Attachment confg. How I have the roms:

###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME                (absolute path)
# list.path = ../ROMs/MAME                (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
#list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.path = C:\RetroFE\emulators\Future Pinball\Tables
list.includeMissingItems = false
list.extensions = fpt
list.menuSort = yes

###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true

###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = fpt

###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true

###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = Future Pinball

###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo          = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video         = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

And the launcher configuration:

executable = C:\RetroFE\emulators\Future Pinball\Future Pinball.exe
arguments = --batch --exec "%ITEM_FILEPATH%"

Thank you very much in advance!

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