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Topics - theherooftime796

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1
Share your theme / HyperFE (Working Title)
« on: February 11, 2018, 05:48:44 PM »
I've noticed a lack of theme development on this sub lately, and although the theme I'm working on is far from complete (it pretty much requires manual configuration per collection in order to have artwork display the way I want it), I thought I should share my progress to stimulate some discussion.

I'm currently calling the theme "HyperFE", as it is bringing a lot of the design from my favourite 16:9 Hyperspin themes while leveraging the increased functionality and native widescreen support of RetroFE. While similar in intention to the existing static RetroSpin theme (which I used as a base), it is rather different in execution and contains 99% original code.

True to its HyperSpin roots, it is an artwork heavy theme with a lot of flash.

Any constructive criticism would be greatly appreciated.

Video: https://youtu.be/Ga0ojB5OyWE
Screenshots:






(Full Album - https://imgur.com/a/krzCt)


Please Note that some artwork and videos are still missing.

Additional credit goes to:
  • CriticalCid from the LaunchBox forums, for his guidance in designing menu videos in After Effects
  • the designers of the original HyperSpin themes (mainly Stypelus)
  • dougan78 for the RetroSpin Static theme

Also, any reason why [spoiler][/spoiler] tags don't work on this forum?

2
Feature Requests / Suggestions / Convenient Playlists
« on: July 28, 2017, 03:28:00 PM »
Would it be possible to implement playlists where, instead of having to type out every game of a particular category, such as genre, you could simply mention the variable(s) which should be included and RetroFE could construct a list of games on the fly.

For example, for a "Zelda Games.txt" playlist file, it could be structured like this:

title="Legend of Zelda"
title="Zelda II"

where "=" refers to if a title includes a particular string. Therefore, each game with either of the strings "Legend of Zelda" or "Zelda II" in their title in a collection will be displayed when the playlist is loaded.

Alternatively, and more usefully, this could be used for genre playlists.
E.g. "Sports.txt" would include:

genre="Sports"
genre="Sports/Snowboarding"
genre="Sports/Basketball"
genre="Sports/Soccer"
etc,etc.

Thus every game of these genres would be displayed upon loading the playlist.

Finally, this functionality could be extended to other labels such as numberPlayers, rating, year, etc. All of this information would be sourced from the meta.db of course.

Hope I was clear and no rush Pieter - I'm sure you've got a long list of planned features already. Keep up the great work!  :D

3
Help / reloadableScrollingText for titles
« on: July 18, 2017, 12:07:06 PM »
I have my theme set up to display game titles as reloadableScrollingText elements. This is great for displaying overly long titles in full but in the case of shorter names ( e.g Contra (USA) ) it looks really unnecessary and out of place.

I'm wondering if it's possible to display these titles as regular, non-scrolling text when they fit within the maxWidth defined by the layout, but scrolling text when they exceed it.

4
Help / Help Setting up menus
« on: April 19, 2017, 12:39:56 PM »
I've been looking at other skin's scrolling menus, and they all look rather complicated and utilise the attribute "menuIndex". I've checked the wiki/manual, but I can't find any documentation for what this actually does. There is an attribute index, which can be applied to the <menu> tag but i'm not sure it's the same - I seem to only see menuIndex applied to animations. Does it relate to which submenu is being addressed (menuIndex=0 is top level, 2 is collection, etc). If so, if there is a serperate layout loaded per collection (e.g. ".\layouts\MyLayout\collections\Nintendo Entertainment System\layouts\layout.xml"), is this variable even necessary.
Are there any problems with this menu for the top level?

Quote
   <!-- Menu Wheel - Menu Index 0-->
   <menu type="custom" imageType="logo" mode="layout" orientation="vertical" width="750" height="268" scrollTime=".12" scrollAcceleration=".04">
      <itemDefaults spacing="0" y="center" x="1303" fontSize="35" width="449" width="160" layer="13"/>
      <item yOffset="-154" alpha="0">
      </item>
    <item y="-7" alpha="1">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
      <item y="137" alpha="1">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
      <item y="283" alpha="1">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
    <item y="406" xOffset="-150" layer="14" fontSize="50" width="748" height="267" alpha="1" selected="true">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
      <item y="641" alpha="1">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>      </item>
    <item y="785" alpha="1">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
      <item y="930" alpha="1">
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
      <item y="1245" alpha="0" >
   <onMenuScroll>
   <set duration="0">
   <animate type="alpha" to="1" algorithm="easeinquadratic"/>
   </set>
   </onMenuScroll>
   <onIdle>
   <set duration="2">
   <animate type="nop"/>
   </set>
   <set duration="1.2">
   <animate type="alpha" to="0" algorithm="easeinquadratic"/>
   </set>
   </onIdle>
      </item>
   </menu>


It's much simpler than those I've seen in other layouts. Any help would be much appreciated.

5
General Discussion & Help / Changing Media Path
« on: April 18, 2017, 05:14:04 PM »
Hello. I'm currently trying to reconfigure where my media is located, in order to reduce the amount of redundant art between retrofe and rocketlauncher.
In the root settings.conf, i have set "baseMediaPath=E:\.Emulation\Game Media" (uncommented), and in the settings.conf located in collections\Nintendo Entertainment System, i have set
media.video           = %BASE_MEDIA_PATH%\Videos\%ITEM_COLLECTION_NAME%\%ITEM_NAME% .
Is there a problem with this?

I have for example "Mega Man (USA).mp4"  located in the directory "E:\.Emulation\Game Media\Videos\Nintendo Entertainment System\Mega Man (USA)", yet when i load up retrofe and highlight the mega man rom, no video is displayed. I've read back on the old forum that the base media path cannot point outside of the retrofe directory, but apparently this issue has been resolved. Any help would be much appreciated. :)

6
Help / Time Before Loading Art
« on: April 13, 2017, 09:45:18 PM »
Hi. I'm currently working on a theme (or i guess resuming a theme i started almost a year ago and gave up on  :-[ ) and was wondering something:

See, every time a system is selected on the main menu, there is a delay while the art, etc. is loading. This delay doesn't really bother me, as it is only 1 second or so.

The unfortunate thing is, every time i am scrolling through my menu, retrofe stops to load the art for a system i never planned on playing, which makes the whole experience far too sluggish, and i am mash the arrow keys when selecting to stop the art from loading in.

I am hoping that it is possible to increase the time between scrolling (i.e. a single press of the arrow key, and the art for the collection loading), so that i can freely scroll at my leisure and only load in the system artwork when i want to play said system.

If this feature doesn't exist (and you can understand what i'm talking about despite my horrible description  ;) ), is it possible that it would be included in a future update?

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