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Topics - iGarikoitz

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1
Feature Requests / Suggestions / Spanish and info files
« on: December 16, 2018, 05:55:55 PM »
1. I need full support to the Spanish language. Right now the accents, the letter and others are not shown.
2. I need the information that is inside the info.conf file of a collection can also be used in the list of games.
    Now when you go from the main menu to the secondary, this information disappears even though you put alpha = 1.

2
General Discussion & Help / RetroFE codding
« on: November 08, 2018, 07:10:54 PM »
From time to time I usually look at the commits of the RetroFE code in Bitbucket. I have seen the last one that you have published: Added support for menu directory as an alternative to menu.txt for adding collections to a menu structure.

With this it is possible to avoid having to write an entry in the menu.txt and it would be retrofe able to search and add "on the fly" the systems of a specified folder?

If this is the case, it seems an incredible addition that will save a lot of time when adding new games to my "Aura" layout.

3
Feature Requests / Suggestions / <menu> additional parameter options
« on: August 16, 2018, 05:07:20 PM »
When you create a <menu> tag and use <imageType> you are limited to displaying the image of a folder with the name of the system or game. Example:
If the game is called "fatal fury" it will load the image fatal fury.png that is inside the folder called logo.
Code: [Select]
<menu type = "custom" imageType = "logo" scrollTime = ".3" scrollAcceleration = ".15" orientation = "horizontal">
Now, if you wanted to show the image of the developer of the game so that it synchronized the animation along with the logo of the game using <menu> tag, the only way there is now is to create a folder called developer and create an image called fatal fury. png to put it like this:
Code: [Select]
<menu type = "custom" imageType = "developer" scrollTime = ".3" scrollAcceleration = ".15" orientation = "horizontal">
I would like to not be limited to show only the images in that way. I would like to use the <menu> tag to show the images / text of the game information that is saved in the meta folder or in the recent info files.

We could use <menu type = "info" imageType = "developer" ... like this example:
Code: [Select]
<menu type = "info" imageType = "developer" scrollTime = ".3" scrollAcceleration = ".15" orientation = "horizontal">
This could be used to synchronize animations between the elements of the menus and the animations of the system / game information. In this way we would give more consistency to the movement between the different elements of the menu. Afterwards, each one will use whatever works best for them, either <menu type = "info"... or <reloadableImage> / <reloadableImage>




4
Share your theme / [WIP] Aura 4K
« on: June 18, 2017, 04:49:44 PM »
INFO
This is my last review of Aura design for retroFE called Aura 4K. It is a layout with a native resolution of 4K, for use with a monitor or television with 4K resolution.
By popular request will come in two native resolutions: (3840 x 2160) and (1920 x 1080)

SCREENSHOTS

* Click on the images for view at 100% resolution





VIDEOS

* Click on the image to see the youtube video



* This layout requires adapted and edited artworks
  • Central image at 1120x1080 resolution (without any letter or logo)
  • Left and right images = Central image with 15% Gaussian blur
  • Logos in PNG with transparency at 740 x740 resolution.
  • Three screenshots at 1280 x 720 resolution.
  • Video files are used for play music of the selected game.

* Work in progress (redesigning control settings screen and other stuff)

5
Share your theme / Aura
« on: April 16, 2017, 08:57:27 PM »


DOWNLOAD|GITHUB|YOUTUBE

This is a layout in which I have put all my dedication for more than two years to make it a reality. Thank you all for the continued support.

This is not going to stay here, I will continue adding improvements and ideas that you are commenting on, to make this layout a reference in the world of FrontEnd emulation.

Thanks to RetroFE and very specially, thanks Pieter Hulshoff, that without his great contributions this would not have been possible.

SCREENSHOTS





HOW TO START USING IT

First download the latest version from this link. After this, you need to download emulator and get ROMs to play.

EMULATORS

For arcade games RetroArch is used with the core final burn alpha by default. You can also use MAME if you prefer.

ARCADE (Using RetroArch)
  • Download and put inside the emulators folder
  • Open RetroArch and go to: Online Updater / core updater / and select Arcade (FB Alpha) to download de core.

ARCADE (Using MAME)
  • Download and put inside the emulators folder
  • Rename emulators/mame0204b_64bit folder to mame.
  • In each game you want to use MAME you need to find settings.conf inside the game folder. In launcher section, you have to replace final burn alpha with mame same as in the code below:
  • By default
    list.path= collections/%ITEM_COLLECTION_NAME%
    list.extensions= zip
    launcher= final burn alpha
    media.system_artwork= collections/%ITEM_COLLECTION_NAME%
  • Using MAME
    list.path= collections/%ITEM_COLLECTION_NAME%
    list.extensions= zip
    launcher= mame
    media.system_artwork= collections/%ITEM_COLLECTION_NAME%

ROMs

In Aura, the games are stored in packs, this is why everything related to each game has to go inside the folder of its respective folder, including its ROM.
  • Put ddonpach.zip ROM inside dodonpachi folder.
  • Put garou.zip and neogeo.zip ROMs inside garou mark of the wolves folder.
  • Put mslug3.zip and neogeo.zip ROMs inside garou metal slug 3 folder.
  • Put pbobblen.zip and neogeo.zip ROMs inside puzzle bobble folder.
  • Put sfiii3.zip ROM inside street fighter 3 3rd strike folder.

HOW TO ADD MY OWN GAMES

  • Images
    When you add a game, you have to include six images in JPG. Why in JPG image format? Because RetroFE works more fluid using JPG compared to PNG.
    • Cover Resolution: 460 x 690 pixels.
      Game artwork with logo.
    • Fanart Resolution: 1280 x 720 pixels.
      Same Game artwork occupying the entire width.
    • Fanart blur Resolution: 1280 x 720 pixels.
      Same Fanart image with 15% Gaussian blur.
    • Screenshot 1 Resolution: ? x 220 pixels (Depends on the screen ratio).
      Title screen. The height has to be 220 pixels.
    • Screenshot 2 Resolution: ? x 220 pixels (Depends on the screen ratio).
      First gameplay screenshot. The height has to be 220 pixels.
    • Screenshot 3 Resolution: ? x 220 pixels (depends on the screen ratio).
      Second gameplay screenshot. The height has to be 220 pixels.

RELEASE NOTES

Aura v1.0-beta 2
  • Change the way to show the features of the game towards a more intuitive way in the main menu.
  • Optimization of several images of the gamepad.
  • Updated game loading system to use the default RetroFE system to load RetroArch and MAME ROMs.
  • Added new game: Street Fighter III 3rd Strike.
Aura v1.0-beta 1
  • First Release

TO DO

  • Add Arcade input version (Developing)
  • Any suggestions?

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