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Messages - firewater

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1
General Discussion & Help / How to run on macOS?
« on: Today at 07:04:12 AM »
I'm switching to macOS, and I'm wondering how to go about migrating RetroFE. I imagine most files are the same, some arguments will change and so on, but really the one thing I'm interested is how to even get it running. The site says I have to compile it myself, but I have no clue as to how that is done, or where the code I'm meant to compile is hosted. Would kindly appreciate any pointers!

2
Help / Re: Display number of games in collection
« on: Today at 06:59:41 AM »
Oh well that's alright then. I will then do it with the following code:

<reloadableScrollingText type="size" mode="layout" alpha="1" x="870" y="610" xOrigin="right" font="fonts/Helvetica-Bold.ttf" loadFontSize="36" fontSize="36" fontColor="FFFFFF" layer="2" scrollingSpeed="0"></reloadableScrollingText> 

You have to put it manually on a size.txt file under collections/<collection>/system_artwork/, but it's not that much of a hassle to update, and you can be more precise (not count one 4-discs game as 4 different games)

3
Help / Display number of games in collection
« on: December 18, 2018, 06:28:48 PM »
I'm looking for a way to display the number of games on a given collection in the main menu.  Is there a function that can do this? Closest I could find was:

<reloadableText type="collectionSize" alpha="1" x="890" y="610" font="fonts/Helvetica-Bold.ttf" fontSize="36" loadFontSize="36" fontColor="FFFFFF" layer="2" menuIndex="0" xOrigin="left">

but it refers to the number of entries on the playlist, so it only displays the amount of games once you enter the collection.

4
Share your theme / Re: Aura
« on: December 10, 2018, 06:55:40 PM »
The release of this theme is the real GOTY by far. You're the best man !

5
General Discussion & Help / Re: Playlists
« on: July 29, 2018, 01:20:34 AM »
First of all thanks very much for the extensive response, really. I've got it the main division working, and am only left with some questions:

1. Is there a way so that my main menu is not a constant looped like Platforms / Playlists / Platforms / Playlists / Platforms / Playlists / Platforms / Playlists / Platforms / Playlists? Just two entries instead.
2. How do I make a merged collection (so to merge Genesis and Super Nintendo games in one)? Do you have any .sub file to see how this works?

6
General Discussion & Help / Playlists
« on: July 24, 2018, 11:00:35 PM »
Hey guys, I was wondering if it was possible to create some type of "major container". Basically my use is that I want to structure my collection between two major entries: Platforms / Playlists. So inside Platforms, Super Nintendo, Sega Genesis, etc one by one. And inside playlists, stuff like Favorite Games, Multiplayer, and so on. I've never dabbled with even creating a basic playlists so I don't know how this is done.

7
Feature Requests / Suggestions / Single instance
« on: March 19, 2018, 03:33:48 AM »
Hey guys. I wanted to say I'd appreciate a way to have RetroFE be limited to one instance only.

A use case scenario is for a remote controller to launch RetroFE by opening it's .exe. Opening it works fine, but if I switch to another program (all of which are in single instance mode) by opening their .exe from the remote, and then I want to go back to RetroFE from the controller, this second opening of RetroFE's .exe will launch a second instance, rather than going back to the first one.

8
General Discussion & Help / Re: Launch a program from the "collection"
« on: January 06, 2018, 04:44:05 PM »
Oh, how easy! Thanks guys.

9
General Discussion & Help / Launch a program from the "collection"
« on: January 02, 2018, 10:17:22 PM »
Hey guys. I'm talking about the main menu that you would normally use to enter a system and then the games. Except instead of entering a system, I'd like the menu entry to launch a program - for example a "Steam" entry that opens Steam.exe. How would I go about doing this?

10
General Discussion & Help / Re: Running MAME
« on: December 13, 2017, 01:39:48 AM »
Very interesting! You were right in that it doesn't carry on for some reason. I had to create mame.ini and add it there. Thanks.

11
General Discussion & Help / Re: Running MAME
« on: December 12, 2017, 09:31:04 PM »
Thanks, this is it > https://pastebin.com/QFXJEFif

12
General Discussion & Help / Re: Running MAME
« on: December 12, 2017, 07:51:02 PM »
Oh no, I meant I configured the path on MAME's own GUI rather than manually editing mame.ini (a file I don't have, actually). They're on M:\Media\Games\Platform\Arcade, and is configured like that on both RetroFE and MAME.

13
General Discussion & Help / Re: Running MAME
« on: December 12, 2017, 06:49:35 AM »
It's for acade. I don't have a mame.ini file but I did set the directory on the options of MAME (using the latest .exe by the way, not that it has a GUI). Do I still need a mame.ini?

14
General Discussion & Help / Running MAME
« on: December 12, 2017, 02:05:39 AM »
I'm switching from RA MAME because I'm having issues with the joystick there, so I'm wondering how to run standalone MAME. I tried:

Code: [Select]
executable = C:\Program Files\MAME\mame64.exe
arguments = %ITEM_NAME%

without luck.

15
General Discussion & Help / Re: select.wav doesn't work with latest .exe
« on: December 10, 2017, 09:27:34 PM »
Absolutely 100% working with 0.8.14. Thanks!

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