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Messages - lordbah

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General Discussion & Help / Re: wav inhibits jpg
« on: September 21, 2021, 08:29:32 PM »
Yeah I copied an existing tag which had imageType but not type and assumed that I knew what you meant by "type", but I was wrong. Using "type" it does what I want :-)

Thanks.

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General Discussion & Help / Re: wav inhibits jpg
« on: September 21, 2021, 02:08:36 AM »
Aside: the source code links on the download page aren't working.

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General Discussion & Help / Re: wav inhibits jpg
« on: September 20, 2021, 08:40:37 PM »
Poking around the documentation I saw there is a <reloadableAudio> tag. So I changed what I added to <reloadableAudio>. Same behavior, shows jpg but does not play audio.

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General Discussion & Help / Re: wav inhibits jpg
« on: September 19, 2021, 10:17:49 PM »
Apparently I'm not doing it correctly. It shows the jpg now but does not play the audio.

I created the folder 'audio' parallel to 'video', moved *.wav from video/ to ../audio, edited layouts/Ergo Proxy/layout.xml to add (says 'audio' where the other tag says 'screenshot')

  <reloadableVideo imageType="audio" alpha="1" x="center" y="center" yOrigin="center" xOrigin="center" yOffset="-67" xOffset="4" width="678" height="508" layer="5" >  ^M
  </reloadableVideo>

I didn't copy the onEnter, onMenuScroll, etc because the concept of animation didn't seem to mean anything for audio.

What tells it to look in the folder named 'audio' for imageType="audio"? Is that built-in? I ran strace ./RetroFE (I'm on Linux) and did not find any open() call on any path in the audio folder.

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General Discussion & Help / wav inhibits jpg
« on: September 16, 2021, 07:35:10 PM »
Hello,
I don't know enough yet to know whether what I see is behavior of RetroFE or of the Ergo Proxy theme. Usually, the lower right corner is populated with a still image from the video folder, (romname).(jpg/png). However if I put (romname).wav in that folder, the wav is played, but no still image is loaded (see attached). This choice makes no sense to me. Can I get it to do both?

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