Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - thatgammon

Pages: [1]
1
General Discussion & Help / Re: Collection Video of differing position..
« on: October 11, 2021, 02:35:38 PM »
Ok I kind of guessed that before I asked...

Dammit!! im so close to achieving what I wanted..

Anyhow thanks for your help on several posts. Im kind of hooked on this front end.

Much appreciated Pieter thank you. :)

2
General Discussion & Help / Re: Collection Video of differing position..
« on: October 09, 2021, 06:43:55 PM »
Excellent that has solved that... One more, is there a way i can play a looped video that starts in the original layout and keeps playing when selecting a collection layout?

3
General Discussion & Help / Re: Collection Video of differing position..
« on: October 09, 2021, 05:12:42 PM »
Apologies, i was looking at the manual about video parameters... you have just given me so many options...

Excuse my noobness... cheers.

4
General Discussion & Help / Collection Video of differing position..
« on: October 09, 2021, 10:54:19 AM »
Hi all,

Im trying to add another video (seperate from the roms video) as a background behind.
Rather than cover art to all collections to the lower half of the screen.

I can do it at a video src element (global) , but what i would like to do is change the x,y's on specific collections.
So ps1 the y would be this high, ps2 slightly lower etc.

Im only changing the y's..

So reloadable video ps1, x=0, y=700
ps2 x=0, y=800.

im writing a 3 tier menu layout and this would only be needed in menuIndex="2"


My thought process was have in every collection/system_artwork/videofile

then a code in layout every collection name with varying y values mode="system".
Sratching head on how..

Im not sure if this is possible but if it is can anyone point me in the right direction.

Many thanks in advance.

5
General Discussion & Help / Re: Fade wheel on collection exit...
« on: September 20, 2021, 09:32:32 AM »
Sure thanks for you quick response...

Here is layout..

I will do a vid and PM you..

6
General Discussion & Help / Fade wheel on collection exit...
« on: September 19, 2021, 09:51:54 AM »
Is there anyway to fade the games wheel upon collection exit?
Im not running any cover art thoughout im just having one video that plays constantly,
so upon starting a new collection you get the last collection still there briefly. I know this isnt a biggy but i want to solve it...

I dont need to fade it becuase i can see it in the collections menu, i just mean the 2nd collection I select the last collections roms are still visible for a sec...

Ive tried onmeuenter/exit parameters with animate alpha to 0/1 (which compiles). But as each rom in the wheel has its own alpha setting im not sure how to get around it....

here is my code :
<menu menuIndex="1" type="custom" imageType="logo" orientation="vertical" width="480" height="240" scrollTime=".25"  minScrollTime=".06" scrollAcceleration=".04">
      <itemDefaults spacing="2" y="center" x="655" yOrigin="center" xOrigin="center" fontSize="35" width="260" maxHeight="120" layer="7"/>
            
      <item xOffset="580" yOffset="-664" width="50" maxHeight="20" alpha="0"/>
      <item xOffset="580" yOffset="-500" width="75" maxHeight="30" alpha="0.25"/>
      <item xOffset="580" yOffset="-400" width="100" maxHeight="50" alpha="0.55"/>
      <item xOffset="580" yOffset="-300" width="150" maxHeight="75" alpha="0.95"/>
      <item xOffset="580" yOffset="-175" width="250" maxHeight="125" alpha="0.95"/>
      
      <item xOffset="580" yOffset="0" layer="9" width="400" maxHeight="200" alpha="1" selected="true"/>
            
      <item xOffset="580" yOffset="175" width="250" maxHeight="125" alpha="0.95"/>
      <item xOffset="580" yOffset="300" width="150" maxHeight="75" alpha="0.95"/>
      <item xOffset="580" yOffset="400" width="100" maxHeight="50" alpha="0.55"/>
      <item xOffset="580" yOffset="500" width="75" maxHeight="30" alpha="0.25"/>
      <item xOffset="580" yOffset="664" width="50" maxHeight="20" alpha="0"/>
   </menu>


I know its not a biggy but thanks in advance... >:(

edit : or animate the layer upon enter / exit



7
General Discussion & Help / Re: Mirror Video
« on: March 30, 2021, 03:42:39 AM »
Ok no worries....

Much appreciated sir, am enjoying learning this...  :)

8
General Discussion & Help / Re: Mirror Video
« on: March 29, 2021, 08:57:36 AM »
Ah that easy!!! Sorry I do study the manual before daring to post here... I did look at that and try to implement but maybe I got the syntax wrong so decided it must be for text and images only.. Many thanks.....

I was trying to have a 2nd line of code just for the reflection.... Great have figured it out....

The thing is I would like the reflection on a diff layer to the original though... Im my brain the only way to achieve this is have a 2nd video positioned off screen on the layer I want then reflect that to where I want it. Would that be the way to go??

Also if you dont mind can I ask two quick questions ( I dont mind reposting if neccesary) :

Is there a way you can create a random number so i can take that number and turn that in to seconds and create an event based on that number.... An image or animation will occur after random elapsed time?

Also is there a way to pause retrofe with a key press?

Many thanks Pieter, apologies for newbie questions.


9
General Discussion & Help / Mirror Video
« on: March 28, 2021, 05:05:48 PM »
Bit of a long shot this one...

Anyway can you flip a reloadable video horizontally? I want to mirror the video directly underneath the original.. Angle is 180 but obviously needs to be flipped...

If not, is there a way i can flip the video manually and then implement that from a folder ' reflections '... ?

reloadable so video is rom name, so if there is no command to flip, i would need to know how to direct to reflections folder please.. Tryed usual methods so sorry if this obvious...

I have both videos working currently...

Thanks in advance .. :)

10
General Discussion & Help / Re: Mame Roms not launching via .Bat file
« on: July 07, 2020, 12:08:17 PM »
To all,

Similar problem.... Calling mame from a batch works perfectly..

mame64.exe %1

What I would like to do is use %1 for other purposes.
So I am assuming that %1 is the whole path/filename/extension for the rom
Just calling echo %1 is not doing anything. (trying to show what the whole variable is)

I would like to set another variable (%2) to the whole path/filename (no extension ( .zip) )

so i can use it to call .wavs/.avis etc

If %1 is not the whole file/path etc how can I add %ITEM_NAME% to the bat also?

Apologies if this is slightly off topic for this thread, thanks in advance.

11
General Discussion & Help / Re: Metadata on collection
« on: June 14, 2020, 09:19:09 AM »
Thanks for your reply...

Yes mame.xml is in meta\hyperlist and has the data i need. Have tried putting in in just \meta and in emulators\mame and now have deleted..

<reloadableText type="year" x="1000" y="799" xOrigin="left" yOrigin="top" fontSize="26" alpha="1" layer="15"/>

type for non xml data ie collectionIndex works so problem is the xml isn't being called.. Am sure is one thing Ive over-looked.

Thanks in advance.  :)

12
General Discussion & Help / Re: Compiling RetroFe Windows
« on: June 11, 2020, 12:16:54 PM »
hi I know nothing about python or retrofe just a stab in the dark... Is it anything to do with the dbl slashes in the filename it cant execute??   I wont be able to assist further as well new to this... my 2 cents.. good luck :)

13
General Discussion & Help / Metadata on collection
« on: June 10, 2020, 08:40:41 PM »
Im trying to show manufacturer and year on my mame collection.

I understand from searching here that is lb_manufacturer and lb_year?

Is this correct?

I would like to know how to call such data from the metadata.xml or mame.xml etc.. and how to call it in the layout..

Thanks in advance.. My first post here.. im sure of many...

EDIT - So Ive worked out from the manual, its reloadable text type "manufacturer" and "year".. All good.

         Does the mame.xml have to be in mame folder or in meta/hyperspin or something else please?

Pages: [1]