Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - shc

Pages: [1]
1
General Discussion & Help / Re: Running games
« on: October 15, 2018, 11:05:50 AM »
You have to specify the frontend where you have the emulator located as well as the roms as well. It is important that you go to the folder "Launchers Windows" and there choose or create one. I have the launcher for Mame like this:

executable = emulators \ MAME \ mame64.exe
arguments = "% ITEM_NAME%"

At the beginning, the whole issue of the configurations is a bit confusing, but as you practice and read the forum posts, you will surely master it. Luck!

2
General Discussion & Help / Launcher for Visual Pinball
« on: October 14, 2018, 07:08:59 PM »
Greetings, friends. Can you tell me what launcher you use for Visual Pinball (8, 9 and X) ?? When I load the games (tables) the emulator stays open but does not load anything.
This is the launcher that I use:

executable = C: \ Users \ Signal \ Desktop \ RetroFE \ Emulators \ Visual pinball \ VPinball991.exe
arguments = / open "% ITEM_FILEPATH%" / play / exit

Thank you!

3
General Discussion & Help / Re: Running games
« on: October 14, 2018, 07:04:05 PM »
you mean the mame emulator to load arcade games?

4
General Discussion & Help / Re: How to integrate Pinball Arcade
« on: October 14, 2018, 10:39:30 AM »
Thanks Agent!

5
General Discussion & Help / How to integrate Pinball Arcade
« on: October 13, 2018, 11:20:56 AM »
Greetings friends!
I am trying to integrate Pinball Arcade to RetroFe and the truth is that I do not get it.
I attached as I have the configurations:

executable = C:\RetroFE\emulators\Pinball Arcade\PinballArcade.exe
arguments = "%ITEM_NAME%"

and:

###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME                (absolute path)
# list.path = ../ROMs/MAME                (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
# list.path = %BASE_ITEM_PATH%/%ITEM_COLLECTION_NAME%/roms
C:\RetroFE\emulators\Pinball Arcade\Resource

###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true

###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = Rez
###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true

###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = Pinball Arcade
###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo          = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video         = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

I would like to know if any of you have tried this system and how it has been achieved.

Thank you very much to all.

6
General Discussion & Help / Re: Demul does not load games either...
« on: September 19, 2018, 12:14:24 PM »
Thanks a lot Pieter ;) ;) ;) ;) ;) ;) ;)

7
General Discussion & Help / Re: Demul does not load games either...
« on: September 18, 2018, 01:15:29 PM »
Greetings. A few months ago I started this post before the impossibility of launching the emulator Demul in the RetroFe. To this day I still can not make it work and my question is: What version of Demul you use to launch it in the frontend?
Can you upload your configuration here for launchers, etc?
The truth is that I do not know how to solve this problem. Thank you.

8
General Discussion & Help / Re: Sega Model 2 not load the games
« on: September 18, 2018, 12:57:44 PM »
With the trick of removing the quotes, it works for me. Now there's a little problem: How to get out of the Model 2 emulator? When push ESC the emulator remains minimized in window mode and you have to use the mouse to close it (which is a nuisance to play in a bartop)

9
General Discussion & Help / Demul does not load games either...
« on: April 03, 2018, 08:59:44 PM »
Greetings, friends.
Recently I uploaded a post in which exposed the impossibility of loading games in the Model 2 emulator.
Well now I have the same problem with the Demul to load the games of Naomi and Atomiswave. When I try to load any game from the Retrofe the emulator window opens but does not load the rom.
So I have the launcher configured:

executable = C: \ RetroFE \ emulators \ Sammy Atomiswave \ demul.exe
arguments = "% ITEM_NAME%"

And in settings:

#################################################################################################### ########################
# list.path =% BASE_ITEM_PATH% \% ITEM_COLLECTION_NAME% \ roms
list.path = C: \ RetroFE \ emulators \ Sammy Atomiswave \ roms
list.includeMissingItems = false
list.extensions = zip
list.menuSort = yes

#################################################################################################### ########################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
#to exclude any items that can not be found.
#################################################################################################### ########################
list.includeMissingItems = true

#################################################################################################### ########################
# Extensions are comma separated without spaces
#################################################################################################### ########################
list.extensions = zip

#################################################################################################### ########################
# If a menu.xml file exists, it will display the menu alphabetically. To
#not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
#################################################################################################### ########################
list.menuSort = true

#################################################################################################### ########################
# The executable to run when an item in a collection item is selected
#################################################################################################### ########################
launcher = Sammy Atomiswave

#################################################################################################### ########################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screenshot
# media.screentitle =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screentitle
# media.artwork_back =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / artwork_back
# media.artwork_front =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / artwork_front
# media.logo =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / logo
# media.medium_back =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / medium_back
# media.medium_front =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / medium_front
# media.screenshot =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screenshot
# media.screentitle =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / screentitle
# media.video =% BASE_MEDIA_PATH% /% ITEM_COLLECTION_NAME% / medium_artwork / video
#################################################################################################### ########################

I do not know how to make these emulators work anymore. And I would like to solve it a lot because Retrofe is the frontend that I like and prefer.
Do you know where the error may be?

                                                              Thank you very much.

10
General Discussion & Help / Sega Model 2 not load the games
« on: March 03, 2018, 08:37:57 PM »
Greetings to all. I am configuring a bartop with RetroFe and when configuring emulators I have a problem. The last one has been the Sega Model 2. When selecting a game from the RetroFe the emulator opens in a window but not the rom of the game.

These are the configurations that I have for this emulator:

executable = C:\RetroFE\emulators\Sega Model 2\emulator.exe
arguments = /open "%ITEM_FILEPATH%" /play /exit

And the settings:

list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms

Can you help me with this problem? I hope your answer.

Thank you very much.

 

11
General Discussion & Help / Re: Problem with the Future Pinball tables
« on: February 22, 2018, 10:04:26 PM »
Wonderful! It works perfectly.
Thank you very much Pieter. ;)

12
General Discussion & Help / Problem with the Future Pinball tables
« on: February 22, 2018, 09:17:25 PM »
First of all I want to congratulate you and thank you for this wonderful front-end.

I have a problem with Future Pinball when it comes to loading the game tables.
When I select any of them, the emulator opens in a window and does not load the table. It may be a silly mistake since I am starting with the RetroFe and I consider myself very new but I would like you to help me with this problem.
Attachment confg. How I have the roms:

###############################################################################
# The location of where your ROM items exist. Examples:
# list.path = D:/ROMs/MAME                (absolute path)
# list.path = ../ROMs/MAME                (relative path to root of FE dir)
#
# If BASE_ITEM_PATH=D:/ROMs and the name of this collection is named "Nintendo
# Entertainment System" then the configuration below will search in
# "D:/ROMs/Nintendo Entertainment System"
###############################################################################
#list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.path = C:\RetroFE\emulators\Future Pinball\Tables
list.includeMissingItems = false
list.extensions = fpt
list.menuSort = yes

###############################################################################
# If a game is specified in include.txt then it will be included in the list
# regardless of if the rom actually exists or not. Set this variable to false
# to exclude any items that cannot be found.
###############################################################################
list.includeMissingItems = true

###############################################################################
# Extensions are comma separated without spaces
###############################################################################
list.extensions = fpt

###############################################################################
# If a menu.xml file exists, it will display the menu alphabetically. To
# not auto-sort the menu items alphabetically, set the following to false.
# This does not apply to how your ROMs are sorted.
###############################################################################
list.menuSort = true

###############################################################################
# The executable to run when an item in a collection item is selected
###############################################################################
launcher = Future Pinball

###############################################################################
# Default media paths to scan for artwork. Uncomment and edit to override
# the default values.
#
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.artwork_back  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_back
# media.artwork_front = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/artwork_front
# media.logo          = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/logo
# media.medium_back   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_back
# media.medium_front  = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/medium_front
# media.screenshot    = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screenshot
# media.screentitle   = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/screentitle
# media.video         = %BASE_MEDIA_PATH%/%ITEM_COLLECTION_NAME%/medium_artwork/video
###############################################################################

And the launcher configuration:

executable = C:\RetroFE\emulators\Future Pinball\Future Pinball.exe
arguments = --batch --exec "%ITEM_FILEPATH%"

Thank you very much in advance!

Pages: [1]