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General Discussion & Help / Re: Wii U names
« on: December 20, 2017, 12:51:34 AM »I can't seem to get the rpx files to show up properly, maybe there is something I am missing from the steps above?
how are they showing up atm?
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I can't seem to get the rpx files to show up properly, maybe there is something I am missing from the steps above?
# Uncomment and edit the following line to use a different ROM path.
#list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.path = D:\Nintendo Wii\roms
list.includeMissingItems = false
list.extensions = iso
list.menuSort = yes
launcher = Dolphin
metadata.type = Nintendo Wii
# Uncomment and edit the following line to use a different ROM path.
#list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.path = D:\Nintendo GameCube\roms
list.includeMissingItems = false
list.extensions = iso
list.menuSort = yes
launcher = Dolphin
metadata.type = Nintendo GameCube
executable = emulators\Dolphin\Dolphin.exe
arguments = -b --exec="%ITEM_FILEPATH%"
3DO
Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Lynx
Atari Falcon
Cave Story
Bomberman
CHIP-8
ColecoVision
Commodore
Doom
Dreamcast
Famicom Disk System
FFmpeg
Game Boy
Game Boy Advance
VisualBoyAdvance
GameCube
Game Gear
MSX
Neo Geo Pocket / Color
NEC PC-98
Nintendo 64
Nintendo Entertainment System
Nintendo DS
Nintendo 3DS
Odyssey²
PC-FX
32X
Mega CD/Sega CD
Mega Drive/Genesis
Master System
Genesis
PlayStation Portable
PlayStation
Pokémon Mini
Quake 1
Sega Saturn
Super NES
Tomb Raider
TurboGrafx-16 / SuperGrafx
TurboGrafx-CD
Vectrex
Virtual Boy
WonderSwan
ZX Spectrum
ZX81
Want a system Not listed in tutorials POP a reply and will see if can make it work
http://www.retrofe.nl/wiki/doku.php?id=layouts
can also be used to create a mix of e.g. 2-layer and 3-layer menus.
core\RetroFE.exe -createcollection "Super Nintendo Entertainment System"
This will make a folder named (SNES) and generate folders and config files.executable = emulators\retroarch\retroarch.exe
arguments = retroarch -L C:\retrofe\emulators\retroarch\cores\snes9x_libretro.dll "%ITEM_FILEPATH%"
Note: Arguments line must have your exact path edit to match yours list.includeMissingItems = false
list.extensions = zip
list.menuSort = yes
launcher = Super Nintendo Entertainment System
metadata.type = Super Nintendo Entertainment System
Do same but navigate to other system folder EX: NES and change launcher part =SNES to system substitute Arcade
Capcom Play System I
Capcom Play System II
Capcom Play System III
Sega Genesis
Daphne
Super Nintendo Entertainment System
list.includeMissingItems = true
list.extensions = bat
list.menuSort = yes
launcher = Daphne
metadata.type = Daphne
@C:\RetroFE\emulators\Daphne\daphne.exe lair vldp -framefile vldp_dl\lair\lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -fastboot -bank 0 11011001 -bank 1 00100111 -sound_buffer 2048 -fullscreen
Arcade
Capcom Play System I
Capcom Play System II
Capcom Play System III
Daphne
SNK Neo Geo MVS
Sega Genesis
executable = collections\Daphne\roms\cmd.exe
arguments = cmd.exe /C "%ITEM_FILEPATH%"
Thx Karlabury, I will try this weekend for some machinesnot working with MAME for me.
What would be the advantage compared to Mame64 though, in terms of quality or speed... ?
cheers !
executable = C:\RetroFE\emulators\fba64\fba64.exe
arguments = "%ITEM_NAME%"
Arcade
Capcom Play System I
Capcom Play System II
Capcom Play System III
Cave
SNK Neo Geo MVS
Sega Genesis
# Uncomment and edit the following line to use a different ROM path.
# list.path = %BASE_ITEM_PATH%\%ITEM_COLLECTION_NAME%\roms
list.includeMissingItems = true
list.extensions = zip
list.menuSort = true
launcher = fba64
metadata.type = fba64
#media.screenshot = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screenshot
#media.screentitle = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screentitle
#media.artwork_back = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\artwork_back
#media.artwork_front = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\artwork_front
#media.logo = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\logo
#media.medium_back = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\medium_back
#media.medium_front = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\medium_front
#media.screenshot = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screenshot
#media.screentitle = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\screentitle
#media.video = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\medium_artwork\video
#media.system_artwork = %BASE_MEDIA_PATH%\%ITEM_COLLECTION_NAME%\system_artwork
1941r1
dino
willowu
you need to use names based on the way FBA see's the roms named one way to find out is to manually run a game with FBA and go to fba config directory a .ini file for game will be created and will list the rom name ex 1941.zip is called 1941r1 // FB Alpha v0.2.97.42 --- Config File for 1941r1 (1941 - Counter Attack (World