RetroFE forums
General Category => Feature Requests / Suggestions => Topic started by: progets on January 24, 2017, 10:20:13 AM
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Only one set of inputs is very limiting.
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I currently have two implementations of this that I need to compare, and merge with the code base. It's coming. 😀
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This totally works on last version :D
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How is it done?
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Simply separate the key commands using a , (no whitespace), e.g.:
left = Left,joy0Button7
right = Right,joy0Button5
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My patch for this borrowed a function from the config reader that would strip beginning and ending spaces from each element in the string without removing middle ones. I'll try that out again later today.
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I'm jumping on this thread since it's a similar request: I'd like a combination of inputs to do something. Particularly, it's such a small detail but it bothers me that this is the only program I have that I can't close with Alt+F4. I set it to exit to "F4", but I know for a fact that I don't need to press Alt+F4 to close it, just F4, so that bothers my OCD haha...
And also sometimes I pick up the mouse and instinctively rotate the wheel expecting it to do something, but then I remember there's no input called "WheelUp" / "WheelDown"... so that would be a nice addition I think.
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I'll have a look. 😀
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Thanks!
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Sorry to dig an old thread...but I want to see if there's any update to the last request, specifically allowing key combos.
I like the MAME way of configuring keys. There you could have OR and AND to specify key bindings, like ESC OR Q OR Joy_Left AND Joy_Button0 AND Joy_Button9, in that way if I'm on a cab without a keyboard, I could exit by using the Left + Button0 + Button9 combo which has little chance to be triggered by accident.