RetroFE forums

General Category => Feature Requests / Suggestions => Topic started by: CiTrON on June 25, 2020, 12:01:19 AM

Title: SubMenu: Start or Cancel
Post by: CiTrON on June 25, 2020, 12:01:19 AM
showing a submenu before starting a game is a very useful feature

attached example

(https://i.imgur.com/iwL8pne.png)

(https://i.imgur.com/enuSPxm.png)

(https://i.imgur.com/p2lqrVo.png)
Title: Re: SubMenu: Start or Cancel
Post by: walknight on June 26, 2020, 08:55:34 AM
So basically an "are you sure?"
Title: Re: SubMenu: Start or Cancel
Post by: CiTrON on June 26, 2020, 05:20:13 PM
yes that's right
Title: Re: SubMenu: Start or Cancel
Post by: CiTrON on July 29, 2020, 07:10:41 PM
@Pieter Hulshoff
any chance of this resource being implemented?
Title: Re: SubMenu: Start or Cancel
Post by: BritneysPAIRS on July 29, 2020, 11:33:14 PM
Aura did this type of thing :) its possible now in the engine
Title: Re: SubMenu: Start or Cancel
Post by: CiTrON on January 28, 2021, 12:31:55 PM
Aura did this type of thing :) its possible now in the engine

in the Aura layout the games are menus
I have a thousand games, will I have to create a thousand menus?
it's not the right way to do it
a native submenu asking whether or not I want to start the game would be ideal

@BritneysPAIRS
Did I understand that, or am I wrong?
please correct me lol
Title: Re: SubMenu: Start or Cancel
Post by: cassette on March 21, 2021, 08:32:34 PM
I think this in general could be very useful. It could help a multi-disc games for an emulator that doesn't support .m3u, or it could be games like Gran Turismo or the Arc the Lad collection on PSX which featured media discs along the main disc. You could then merge all those entries into one, and then select which you want to open from a submenu.