RetroFE forums
General Category => Announcements => Topic started by: Pieter Hulshoff on May 26, 2019, 02:34:22 PM
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It's been a while since we had an official release, so I've put 0.9.0 on the download (http://retrofe.nl/download/) page. You can find the list of changes here (https://bitbucket.org/phulshof/retrofe/commits/all).
Some highlights:
- Support for menu directory as alternative for the menu.txt file. This makes it much easier to create unzip and play game packs easier.
- Support for exclude_all.txt to allow games to be removed from the auto generated "all" playlist.
- Support for volume as animated type to allow fade-in/fade-out of video sound.
- Support for attractModeNextTime as attract mode setting. This allows for an initial time to start, and a consequent activation of the random selection.
- Support for playlist attract mode switching.
- Support for last played playlist via the lastplayedSize configuration setting.
- Support * for playlists to include an entire collection as playlist in stead of having to add each game individually.
- Support minScrollTime for menu tags to separate the scrolling acceleration from the minimum scrolling delay.
- Replaced autoFavorites with firstPlaylist parameter to allow for free first playlist selection.
- Several bugs fixed.
- Code cleanup.
I hope to update the documentation later this week so people know how to properly use the new features. :)
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Pieter Hulshoff can you please compile the lastest commits for to test some new features of RetroFe?
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You mean for Windows? Sure, here's the latest version I'm testing at the moment.
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Thanks, as always Pieter Hulshoff ;)
I'm testing and I found some mistakes because of the commit: 8b9bb5f "Changed screenscaling so it scales the entire screen rather than individual objects. This is needed to prevent incorrect scaling between objects with a fixed width/height and aspect scaled items."
My screen resolution is 2560x1440
Case 1: Using a resolution 1920x1080 in the file "layout.xml" and fullscreen = no in the file "settings.conf"
- Everything scales perfect except what I have limited using the containerWidth and containerHeight parameters
Case 2: Using a resolution 1920x1080 in the file "layout.xml" and fullscreen = yes in the file "settings.conf"
- There are many errors in the scaling of objects and they even move from where you defined with x and y.
* I keep trying things, if I find something else I tell you.
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Can you upload some screenshots to show me what the issues are? I'll see if I can reproduce the issues on my side. Also, what is the resolution in your settings.conf file?